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OGMem

PB

OGame.de Delphinus 3 comments

Result

The attacker won the battle.

Attacker

[AGGRO] FIlPpEr

Total result
+129,944,341,172

46,507,561,000 units lost

Defender

[4U2H8] Time_to_Raid

Total result
−170,837,867,372

140,276,880,000 units lost

Total results include 1 follow-up · 1 harvest report

Units destroyed
186,784,441,000
Loot
1,500,000,000
Debris field
149,427,380,000
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +74,299,708,717 −96,785,232,817
Crystal +43,565,637,090 −58,601,142,390
Deuterium +12,078,995,365 −15,451,492,165
Total +129,944,341,172 −170,837,867,372
Honour points +10,039,548 +3,994,503
How the total result adds up
Attacker Defender
Battle losses −46,507,561,000 −140,276,880,000
Loot +1,500,000,000 −1,500,000,000
Repaired defence +142,000
1 follow-up +25,524,347,172 −42,741,143,172
1 harvest report +149,427,555,000
Missing debris +13,680,013,800
Total result +129,944,341,172 −170,837,867,372
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 0 0 1,500,000,000 1,500,000,000
Debris field 82,713,376,000 53,235,983,200 13,478,020,800 149,427,380,000
Harvested 82,713,376,000 53,236,158,200 13,478,020,800 149,427,555,000
Follow-ups
Attacker Defender
Follow-up 1 +25,524,347,172 −42,741,143,172
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 82,713,376,000 53,236,158,200 13,478,020,800 149,427,555,000

Fleets

Attacker · [AGGRO] FIlPpEr

Weapons 270% · Shields 270% · Armour 280%

Type Before Lost
Cruiser 6,024,279 −1,603,709

Defender · [4U2H8] Time_to_Raid destroyed

Weapons 200% · Shields 200% · Armour 220%

Type Before Lost
Small Cargo 703,512 −703,512
Light Fighter 207,999 −207,999
Heavy Fighter 205 −205
Cruiser 81,119 −81,119
Battleship 9,359 −9,359
Colony Ship 3 −3
Recycler 415,098 −415,098
Espionage Probe 6,972 −6,972
Bomber 30 −30
Destroyer 7,799 −7,799
Deathstar 12,520 −12,520
Battlecruiser 575 −575
Reaper 38 −38
Pathfinder 103 −103
Rocket Launcher 1 −1
Light Laser 1 −1
Gauss Cannon 2 −2
Ion Cannon 1 −1
Plasma Turret 1 −1

1 Rocket Launcher, 1 Light Laser, 1 Ion Cannon, 1 Plasma Turret could be repaired.

Main comment

es gibt eine längere geschichte zu TTR

dankenswerterweise hat er sich die flotten sofort wieder hingestellt jedesmal und dann auch noch größer.
das ist schön.
casher-falle hat auch nicht so ganz funktioniert 😞

Das mit den TF's muss ich noch üben.
Irgendwann schaffe ich das aber!

Nachwelle ist auf plani. (danke für den pro-tip)
144.433 xer WF

Comments

fettes teil GZ 🙂 Win passt, Verluste sind bissi hoch aber all in all ein Flipper-KB wie man Ihn mag 😉
Gz 🙂
Schönes Ding gz!

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