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OGMem

Expo Fleets / Nachwellen

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Result

The attacker won the battle.

Attacker

Armag3ddon

Total result
+315,420,238

7,714,000 units lost

Defender

Bandit Zibal

Total result
−434,420,938

388,955,000 units lost

Total results include 2 harvest reports

Units destroyed
396,669,000
Loot
45,465,938
Debris field
277,668,299
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +156,510,307 −216,853,807
Crystal +134,171,026 −192,389,926
Deuterium +24,738,905 −25,177,205
Total +315,420,238 −434,420,938
Honour points +2,917 +1,579
How the total result adds up
Attacker Defender
Battle losses −7,714,000 −388,955,000
Loot +45,465,938 −45,465,938
2 harvest reports +277,668,300
Total result +315,420,238 −434,420,938
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 20,548,807 704,926 24,212,205 45,465,938
Debris field 140,801,500 135,844,100 1,022,699 277,668,299
Harvested 140,801,500 135,844,100 1,022,700 277,668,300
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 84,550,289 84,550,290 1,022,700 170,123,279
Harvest report 2 56,251,211 51,293,810 0 107,545,021

Fleets

Attacker · Armag3ddon

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Light Fighter 63,500 −1,448
Pathfinder 10,500 −62

Defender · Bandit Zibal destroyed

Weapons 110% · Shields 100% · Armour 130%

Type Before Lost
Small Cargo 16,676 −16,676
Large Cargo 25,566 −25,566
Light Fighter 179 −179
Heavy Fighter 56 −56
Cruiser 3 −3
Battleship 158 −158
Espionage Probe 208 −208
Bomber 1 −1
Reaper 8 −8
Pathfinder 98 −98

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 74,317 43,118
Firepower 13,783,120 983,435
Absorbed by shields 445,746 1,389,244

Attacker

Armag3ddon

Type Units Lost
Light Fighter 63,256 −244
Pathfinder 10,488 −12

Defender

Bandit Zibal

Type Units Lost
Small Cargo 12,548 −4,128
Large Cargo 24,946 −620
Light Fighter 142 −37
Heavy Fighter 54 −2
Cruiser 3 0
Battleship 158 0
Espionage Probe 65 −143
Bomber 1 0
Reaper 8 0
Pathfinder 98 0
Round 2 of 6
Attacker Defender
Shots 73,890 38,166
Firepower 13,716,300 920,100
Absorbed by shields 398,305 1,345,922

Attacker

Armag3ddon

Type Units Lost
Light Fighter 62,990 −510
Pathfinder 10,477 −23

Defender

Bandit Zibal

Type Units Lost
Small Cargo 6,348 −10,328
Large Cargo 22,240 −3,326
Light Fighter 74 −105
Heavy Fighter 48 −8
Cruiser 3 0
Battleship 158 0
Espionage Probe 11 −197
Bomber 1 0
Reaper 8 0
Pathfinder 98 0
Round 3 of 6
Attacker Defender
Shots 73,519 29,145
Firepower 13,655,590 831,250
Absorbed by shields 309,702 1,210,232

Attacker

Armag3ddon

Type Units Lost
Light Fighter 62,710 −790
Pathfinder 10,467 −33

Defender

Bandit Zibal

Type Units Lost
Small Cargo 1,860 −14,816
Large Cargo 15,479 −10,087
Light Fighter 14 −165
Heavy Fighter 32 −24
Cruiser 3 0
Battleship 158 0
Espionage Probe 0 −208
Bomber 1 0
Reaper 8 0
Pathfinder 96 −2
Round 4 of 6
Attacker Defender
Shots 73,198 17,783
Firepower 13,606,060 683,900
Absorbed by shields 197,216 884,136

Attacker

Armag3ddon

Type Units Lost
Light Fighter 62,443 −1,057
Pathfinder 10,460 −40

Defender

Bandit Zibal

Type Units Lost
Small Cargo 160 −16,516
Large Cargo 5,216 −20,350
Light Fighter 2 −177
Heavy Fighter 8 −48
Cruiser 3 0
Battleship 158 0
Espionage Probe 0 −208
Bomber 1 0
Reaper 8 0
Pathfinder 86 −12
Round 5 of 6
Attacker Defender
Shots 72,916 5,771
Firepower 13,563,550 554,190
Absorbed by shields 75,674 358,316

Attacker

Armag3ddon

Type Units Lost
Light Fighter 62,204 −1,296
Pathfinder 10,450 −50

Defender

Bandit Zibal

Type Units Lost
Small Cargo 0 −16,676
Large Cargo 22 −25,544
Light Fighter 0 −179
Heavy Fighter 0 −56
Cruiser 0 −3
Battleship 147 −11
Espionage Probe 0 −208
Bomber 1 0
Reaper 8 0
Pathfinder 13 −85
Round 6 of 6
Attacker Defender
Shots 72,654 221
Firepower 13,520,520 411,400
Absorbed by shields 13,350 75,934

Attacker

Armag3ddon

Type Units Lost
Light Fighter 62,052 −1,448
Pathfinder 10,438 −62

Defender

Bandit Zibal destroyed

Type Units Lost
Small Cargo 0 −16,676
Large Cargo 0 −25,566
Light Fighter 0 −179
Heavy Fighter 0 −56
Cruiser 0 −3
Battleship 0 −158
Espionage Probe 0 −208
Bomber 0 −1
Reaper 0 −8
Pathfinder 0 −98

Main comment

"kurze" Zusammenfassung, bevor wieder unnötige Kommis kommen wegen split und anderem Att 🙂

Tag über und auch die Woche über schon öfter gesehen dass nur 2 Monde vorhanden sind beim Deffer, 1er davon sehr klein (5,3km oder so) also auch mit meinen kleinen rips possible, gestern nacht mehrfach "main" und expo fleets gesplittet auf den monden gesehen / auf idle timer anfliegen nie geklappt weil leider immer da.
Abends fix auchmal mein Luck probiert bei 60% mond rip und 36% TS explode chance... "och klappt" schon, leider erste welle trotzdem gefailt 2e welle rips down + mond aber auch.

nach einer sehr nervigen / phalaklick nacht zwecks re ziehen , kam am morgen kurz vor statio dann doch die expofleets aufm mond wieder... also schnell umbasteln müssen, daher kein split / kein lj oder sj oder pathi schussfang...

atter hat dann noch fair gegratz, danke dafür ❤️



Liebe geht raus an die "Alten Säcke" von [old] und alle diejenigen die mich wachgehalten haben :x

Flame on

Comments

gz...endlich mal ein anständiger fleeter......

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