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OGMem

VollHorst vs. Unsinkable Sam

OGame.de Jishui

Result

The attacker won the battle.

Attacker

VollHorst

Total result
+532,012,261

1,046,000 units lost

Defender

Unsinkable Sam

Total result
−535,553,261

17,657,000 units lost

Units destroyed
18,703,000
Loot
533,058,261
Debris field
836,800
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +429,603,331 −431,802,331
Crystal +80,720,654 −81,707,654
Deuterium +21,688,276 −22,043,276
Total +532,012,261 −535,553,261
Honour points +571 +261
How the total result adds up
Attacker Defender
Battle losses −1,046,000 −17,657,000
Loot +533,058,261 −533,058,261
Repaired defence +15,162,000
Total result +532,012,261 −535,553,261
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 429,881,331 81,225,654 21,951,276 533,058,261
Debris field 222,400 404,000 210,400 836,800

Fleets

Attacker · VollHorst

Type Before Lost
Battlecruiser 5,000 −1
Pathfinder 50,000 −31

Defender · Unsinkable Sam destroyed

Type Before Lost
Rocket Launcher 2,103 −2,103
Light Laser 5,618 −5,618
Heavy Laser 17 −17
Gauss Cannon 7 −7
Plasma Turret 14 −14

1,703 Rocket Launcher, 5,000 Light Laser, 13 Heavy Laser, 6 Gauss Cannon, 11 Plasma Turret could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 55,000 7,759
Firepower 43,030,000 2,351,970
Absorbed by shields 2,081,841 547,180

Attacker

VollHorst

Type Units Lost
Battlecruiser 4,999 −1
Pathfinder 49,985 −15

Defender

Unsinkable Sam

Type Units Lost
Rocket Launcher 2 −2,101
Light Laser 10 −5,608
Heavy Laser 0 −17
Gauss Cannon 4 −3
Plasma Turret 14 0
Round 2 of 2
Attacker Defender
Shots 54,984 30
Firepower 43,018,294 142,680
Absorbed by shields 10,124 15,336

Attacker

VollHorst

Type Units Lost
Battlecruiser 4,999 −1
Pathfinder 49,969 −31

Defender

Unsinkable Sam destroyed

Type Units Lost
Rocket Launcher 0 −2,103
Light Laser 0 −5,618
Heavy Laser 0 −17
Gauss Cannon 0 −7
Plasma Turret 0 −14

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