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OGMem

Dadio vs. Commander Bass

OGame.de Aries 10/06/2025 12:21

Result

The attacker won the battle.

Attacker

Dadio

Total result
+18,927,900

18,140,000 units lost

Defender

Commander Bass

Total result
−108,991,900

253,800,000 units lost

Units destroyed
271,940,000
Loot
37,067,900
Debris field
9,523,501
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +3,837,776 −65,436,276
Crystal +16,290,612 −37,482,112
Deuterium −1,200,488 −6,073,512
Total +18,927,900 −108,991,900
Honour points +11,781 +3,410
How the total result adds up
Attacker Defender
Battle losses −18,140,000 −253,800,000
Loot +37,067,900 −37,067,900
Repaired defence +181,876,000
Total result +18,927,900 −108,991,900
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 13,752,776 21,605,612 1,709,512 37,067,900
Debris field created 6,940,500 3,720,499 2,036,999 12,697,998
Harvested by Reapers 1,735,125 930,124 509,249 3,174,498
Debris field left 5,205,375 2,790,376 1,527,750 9,523,501

Fleets

Attacker · Dadio

Weapons 210% · Shields 210% · Armour 210%

Type Before Lost
Bomber 5,000 −174
Destroyer 5,000 −16
Reaper 3,000 −3

Defender · Commander Bass destroyed

Weapons 190% · Shields 180% · Armour 190%

Type Before Lost
Rocket Launcher 30,000 −30,000
Light Laser 61,500 −61,500
Heavy Laser 2,200 −2,200
Gauss Cannon 60 −60
Ion Cannon 20 −20
Plasma Turret 390 −390
Small Shield Dome 1 −1
Large Shield Dome 1 −1

20,400 Rocket Launcher, 47,355 Light Laser, 1,606 Heavy Laser, 38 Gauss Cannon, 14 Ion Cannon, 246 Plasma Turret, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 113,356 94,174
Firepower 406,382,100 29,983,974
Absorbed by shields 20,324,456 4,909,474

Attacker

Dadio

Type Units Lost
Bomber 4,947 −53
Destroyer 4,996 −4
Reaper 3,000 0

Defender

Commander Bass

Type Units Lost
Rocket Launcher 9,126 −20,874
Light Laser 18,281 −43,219
Heavy Laser 645 −1,555
Gauss Cannon 43 −17
Ion Cannon 5 −15
Plasma Turret 372 −18
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 107,270 28,475
Firepower 385,860,100 11,262,531
Absorbed by shields 8,279,472 2,287,236

Attacker

Dadio

Type Units Lost
Bomber 4,846 −154
Destroyer 4,985 −15
Reaper 2,999 −1

Defender

Commander Bass

Type Units Lost
Rocket Launcher 210 −29,790
Light Laser 425 −61,075
Heavy Laser 11 −2,189
Gauss Cannon 4 −56
Ion Cannon 0 −20
Plasma Turret 168 −222
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 27,219 819
Firepower 116,566,820 1,654,307
Absorbed by shields 464,213 216,130

Attacker

Dadio

Type Units Lost
Bomber 4,826 −174
Destroyer 4,984 −16
Reaper 2,997 −3

Defender

Commander Bass destroyed

Type Units Lost
Rocket Launcher 0 −30,000
Light Laser 0 −61,500
Heavy Laser 0 −2,200
Gauss Cannon 0 −60
Ion Cannon 0 −20
Plasma Turret 0 −390
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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