Skip to content
OGMem

Fighty vs. BIackspace

OGame.de Regulus 23/12/2025 17:09

Result

The attacker won the battle.

Attacker

Fighty

Total result
−1,600,000

1,600,000 units lost

Defender

BIackspace

Total result
−47,812,000

393,160,000 units lost

Units destroyed
394,760,000
Loot
0
Debris field
11,717,700
Moon chance
20%
Rounds
5
Details
Total result by resource
Attacker Defender
Metal −850,000 −29,709,000
Crystal −550,000 −13,767,000
Deuterium −200,000 −4,336,000
Total −1,600,000 −47,812,000
Honour points +8,157 +383
How the total result adds up
Attacker Defender
Battle losses −1,600,000 −393,160,000
Repaired defence +345,348,000
Total result −1,600,000 −47,812,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (75%) 0 0 0 0
Debris field created 9,596,300 4,566,500 1,460,800 15,623,600
Harvested by Reapers 2,399,075 1,141,625 365,200 3,905,900
Debris field left 7,197,225 3,424,875 1,095,600 11,717,700

Fleets

Attacker · Fighty

Weapons 210% · Shields 200% · Armour 210%

Type Before Lost
Reaper 45,000 −10

Defender · BIackspace destroyed

Weapons 160% · Shields 170% · Armour 160%

Type Before Lost
Rocket Launcher 69,211 −69,211
Light Laser 60,723 −60,723
Heavy Laser 65 −65
Gauss Cannon 1,038 −1,038
Ion Cannon 32 −32
Plasma Turret 723 −723
Small Shield Dome 1 −1
Large Shield Dome 1 −1

65,750 Rocket Launcher, 52,829 Light Laser, 52 Heavy Laser, 820 Gauss Cannon, 28 Ion Cannon, 593 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 45,000 131,828
Firepower 390,600,000 38,859,942
Absorbed by shields 32,773,769 2,626,362

Attacker

Fighty

Type Units Lost
Reaper 45,000 0

Defender

BIackspace

Type Units Lost
Rocket Launcher 49,120 −20,091
Light Laser 43,129 −17,594
Heavy Laser 49 −16
Gauss Cannon 767 −271
Ion Cannon 23 −9
Plasma Turret 635 −88
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 5
Attacker Defender
Shots 45,000 93,749
Firepower 390,600,000 28,627,304
Absorbed by shields 23,768,043 2,503,636

Attacker

Fighty

Type Units Lost
Reaper 44,996 −4

Defender

BIackspace

Type Units Lost
Rocket Launcher 30,334 −38,877
Light Laser 26,673 −34,050
Heavy Laser 32 −33
Gauss Cannon 491 −547
Ion Cannon 14 −18
Plasma Turret 523 −200
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 3 of 5
Attacker Defender
Shots 44,996 58,082
Firepower 390,565,280 18,759,446
Absorbed by shields 15,109,086 2,281,735

Attacker

Fighty

Type Units Lost
Reaper 44,993 −7

Defender

BIackspace

Type Units Lost
Rocket Launcher 13,930 −55,281
Light Laser 12,186 −48,537
Heavy Laser 13 −52
Gauss Cannon 228 −810
Ion Cannon 6 −26
Plasma Turret 324 −399
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 4 of 5
Attacker Defender
Shots 44,993 26,696
Firepower 390,539,240 9,258,992
Absorbed by shields 7,159,532 1,609,519

Attacker

Fighty

Type Units Lost
Reaper 44,990 −10

Defender

BIackspace

Type Units Lost
Rocket Launcher 2,517 −66,694
Light Laser 2,295 −58,428
Heavy Laser 3 −62
Gauss Cannon 53 −985
Ion Cannon 0 −32
Plasma Turret 123 −600
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 5 of 5
Attacker Defender
Shots 44,990 4,992
Firepower 390,513,200 2,233,168
Absorbed by shields 1,484,963 445,863

Attacker

Fighty

Type Units Lost
Reaper 44,990 −10

Defender

BIackspace destroyed

Type Units Lost
Rocket Launcher 0 −69,211
Light Laser 0 −60,723
Heavy Laser 0 −65
Gauss Cannon 0 −1,038
Ion Cannon 0 −32
Plasma Turret 0 −723
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Menu

Account
Language
About