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OGMem

[CASH] Marstercard vs. [DZG] S O G

OGame.de Grus 12/05/2026 09:16 2 rounds

Result

Attacker
[CASH] Marstercard
1,123,750,000 units lost
vs.
Defender
[DZG] S O G
54,209,662,000 units lost
The attacker won the battle.
Units destroyed
55,333,412,000
Attacker 1,123,750,000
Defender 54,209,662,000
Loot
23,132,319,330
Metal 5,654,841,342
Crystal 7,629,089,949
Deuterium 9,848,388,039
Debris field
38,733,388,400
In the field
Metal 15,597,752,800
Crystal 17,366,415,500
Deuterium 5,769,220,100
Harvested
Metal 15,597,752,800
Crystal 17,366,441,750
Deuterium 5,769,220,100
Total 38,733,414,650
100% of the field
Moon chance
No moon chance
Honour points
Attacker +4,157,031
Defender +139,830

Total result

Attacker Uploader
+60,741,983,980
  • Metal+20,477,594,142
  • Crystal+24,724,281,699
  • Deuterium+15,540,108,139
  • Battle losses−1,123,750,000
  • Loot+23,132,319,330
  • 1 harvest report+38,733,414,650
    • Harvest report 115,597,752,800 17,366,441,750 5,769,220,100+38,733,414,650
Defender
−77,341,981,330
  • Metal−27,162,345,342
  • Crystal−32,167,004,949
  • Deuterium−18,012,631,039
  • Battle losses−54,209,662,000
  • Loot−23,132,319,330
Attacker Uploader
+60,741,983,980
Defender
−77,341,981,330
  • MetalAttacker: +20,477,594,142Defender: −27,162,345,342
  • CrystalAttacker: +24,724,281,699Defender: −32,167,004,949
  • DeuteriumAttacker: +15,540,108,139Defender: −18,012,631,039
  • Battle lossesAttacker: −1,123,750,000Defender: −54,209,662,000
  • LootAttacker: +23,132,319,330Defender: −23,132,319,330
  • 1 harvest reportAttacker: +38,733,414,650
    • Harvest report 1Attacker: +38,733,414,650

Main comment

35er Timer die Main im toten Account.

Fleets before the battle

Attacker
Marstercard [CASH]
Weapons 340% · Shields 320% · Armour 320%
  • Cruiser Weapons 2,686 · Shields 325 · Armour 17,596 20,000,000
Defender
S O G [DZG]
Weapons 230% · Shields 210% · Armour 230%
  • Small Cargo Weapons 16 · Shields 31 · Armour 1,320 321,246
  • Large Cargo Weapons 21 · Shields 100 · Armour 5,045 295,916
  • Light Fighter Weapons 165 · Shields 31 · Armour 1,320 19,208
  • Heavy Fighter Weapons 495 · Shields 77 · Armour 3,300 5,807
  • Cruiser Weapons 1,320 · Shields 155 · Armour 8,910 1,908
  • Battleship Weapons 3,306 · Shields 621 · Armour 19,838 1,679
  • Recycler Weapons 3 · Shields 31 · Armour 5,280 33,456
  • Espionage Probe Weapons 0 · Shields 0 · Armour 330 70,569
  • Bomber Weapons 3,300 · Shields 1,550 · Armour 24,750 7,459
  • Destroyer Weapons 6,600 · Shields 1,550 · Armour 36,300 12,067
  • Deathstar Weapons 660,000 · Shields 155,000 · Armour 2,970,000 257
  • Battlecruiser Weapons 2,396 · Shields 1,289 · Armour 23,967 444,571
  • Reaper Weapons 9,240 · Shields 2,170 · Armour 46,200 30,071
  • Pathfinder Weapons 660 · Shields 310 · Armour 7,590 34,205

After the battle

Per ship type: the units left, and in red the losses since the start of the battle

Attacker
Marstercard [CASH]
  • Cruiser 19,961,250 −38,750
Defender
S O G [DZG] destroyed
  • Small Cargo 0 −321,246
  • Large Cargo 0 −295,916
  • Light Fighter 0 −19,208
  • Heavy Fighter 0 −5,807
  • Cruiser 0 −1,908
  • Battleship 0 −1,679
  • Recycler 0 −33,456
  • Espionage Probe 0 −70,569
  • Bomber 0 −7,459
  • Destroyer 0 −12,067
  • Deathstar 0 −257
  • Battlecruiser 0 −444,571
  • Reaper 0 −30,071
  • Pathfinder 0 −34,205

Comments

Viele ideln ja auch nachm zsm ziehen bis die Flotten ankommen... also warum nicht auf nen timer starten?
naja du fliegst auf alles wo timer ist egal, hab ich ja die letzte zeit slbst erlebt selbst beim einsammeln der res gleich scan

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