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Mister Fister – ausgelesen und zerlegt

OGame.de Titania 3 comments

Result

The attacker won the battle.

Attacker

[TuT] Grumpy Cat

Total result
+1,085,209,597

366,790,000 units lost

Defender

Mister Fister

Total result
−2,049,839,597

2,044,785,000 units lost

Units destroyed
2,411,575,000
Loot
5,054,597
Debris field
1,446,945,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +647,645,747 −1,249,102,547
Crystal +347,624,597 −641,582,997
Deuterium +89,939,253 −159,154,053
Total +1,085,209,597 −2,049,839,597
Honour points −229,018 +51,047
How the total result adds up
Attacker Defender
Battle losses −366,790,000 −2,044,785,000
Loot +5,054,597 −5,054,597
Missing debris +1,446,945,000
Total result +1,085,209,597 −2,049,839,597
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,345,547 566,997 3,142,053 5,054,597
Debris field 902,185,200 440,937,600 103,822,200 1,446,945,000

Fleets

Attacker · [TuT] Grumpy Cat

Type Before Lost
Light Fighter 100,000 −26,090
Cruiser 100,000 −6,945
Battleship 50,000 −721
Battlecruiser 17,000 −209

Defender · Mister Fister destroyed

Type Before Lost
Small Cargo 10,403 −10,403
Large Cargo 4,882 −4,882
Light Fighter 10,251 −10,251
Heavy Fighter 10,812 −10,812
Cruiser 16,098 −16,098
Battleship 8,600 −8,600
Recycler 1 −1
Espionage Probe 357 −357
Bomber 2,550 −2,550
Battlecruiser 2,900 −2,900
Reaper 2,100 −2,100
Pathfinder 8 −8

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 303,356 78,790
Firepower 319,359,875 97,124,512
Absorbed by shields 10,742,587 18,877,754

Attacker

Grumpy Cat [TuT]

Type Units Lost
Light Fighter 83,986 −16,014
Cruiser 97,077 −2,923
Battleship 49,769 −231
Battlecruiser 16,922 −78

Defender

Mister Fister

Type Units Lost
Small Cargo 515 −9,888
Large Cargo 816 −4,066
Light Fighter 528 −9,723
Heavy Fighter 1,428 −9,384
Cruiser 7,280 −8,818
Battleship 7,149 −1,451
Recycler 1 0
Espionage Probe 12 −345
Bomber 2,389 −161
Battlecruiser 2,625 −275
Reaper 2,097 −3
Pathfinder 8 0
Round 2 of 3
Attacker Defender
Shots 269,879 30,375
Firepower 298,962,000 70,920,574
Absorbed by shields 6,085,866 15,850,092

Attacker

Grumpy Cat [TuT]

Type Units Lost
Light Fighter 75,045 −24,955
Cruiser 93,962 −6,038
Battleship 49,457 −543
Battlecruiser 16,838 −162

Defender

Mister Fister

Type Units Lost
Small Cargo 0 −10,403
Large Cargo 0 −4,882
Light Fighter 1 −10,250
Heavy Fighter 0 −10,812
Cruiser 71 −16,027
Battleship 581 −8,019
Recycler 0 −1
Espionage Probe 0 −357
Bomber 475 −2,075
Battlecruiser 417 −2,483
Reaper 1,336 −764
Pathfinder 1 −7
Round 3 of 3
Attacker Defender
Shots 235,332 3,563
Firepower 256,481,625 17,926,225
Absorbed by shields 812,650 4,329,089

Attacker

Grumpy Cat [TuT]

Type Units Lost
Light Fighter 73,910 −26,090
Cruiser 93,055 −6,945
Battleship 49,279 −721
Battlecruiser 16,791 −209

Defender

Mister Fister destroyed

Type Units Lost
Small Cargo 0 −10,403
Large Cargo 0 −4,882
Light Fighter 0 −10,251
Heavy Fighter 0 −10,812
Cruiser 0 −16,098
Battleship 0 −8,600
Recycler 0 −1
Espionage Probe 0 −357
Bomber 0 −2,550
Battlecruiser 0 −2,900
Reaper 0 −2,100
Pathfinder 0 −8

Main comment

Ich hatte seine Fleet vorgestern auf der Phalanx:
Mond → Angriff auf einen Inaktiven im selben System. Ich hab direkt angefangen zu rechnen.

Erster Call: Flugzeit irgendwo zwischen 5:30 und 7:43. Am nächsten Tag bestätigt: 7:43 exakt.

Danach das Entscheidende:
Fleet kommt zurück & steht einfach ~1 Stunde unbeaufsichtigt, dann erst Login.

Am nächsten Tag exakt derselbe Save-Flug.
Gleiche Route. Gleiche Geschwindigkeit. Kein Brainchange.

Damit war das Muster klar.

Ich hab die Rückkehr durchgerechnet und den Moment gesetzt.

Ca. 7 Uhr gestartet. Nahzu perfektes Timing. Volltreffer.

30–40 Minuten später kam er online – zu spät.

Kein Glück. Kein Zufall. Nur Timing + Analyse.

Comments

Nice und Gratz!
Timing + Analyse = klingt nach meinem Banksachbearbeiter. Bei dem hab ich nur den Eindruck, dass alles auf Zufall oder Glück beruht.
So ähnlich geht es mir mit dir.
Gz!

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