DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +29,728,456
68,000 units lost
Defender
ReFleX
- Total result
- −30,090,456
1,068,000 units lost
- Units destroyed
- 1,136,000
- Loot
- 29,796,456
- Debris field
- 34,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +7,220,562 | −7,513,562 |
| Crystal | +8,136,125 | −8,205,125 |
| Deuterium | +14,371,769 | −14,371,769 |
| Total | +29,728,456 | −30,090,456 |
| Honour points | −83 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −68,000 | −1,068,000 |
| Loot | +29,796,456 | −29,796,456 |
| Repaired defence | +774,000 | |
| Total result | +29,728,456 | −30,090,456 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 7,254,562 | 8,170,125 | 14,371,769 | 29,796,456 |
| Debris field | 17,000 | 17,000 | 34,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 6,500 | 6,483 |
| Battlecruiser | 500 | 500 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 308 | 0 |
| Light Laser | 226 | 0 |
231 Rocket Launcher, 156 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 7,000 | 534 |
| Firepower | 1,147,500 | 136,996 |
| Absorbed by shields | 23,740 | 34,629 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 6,493 |
| Battlecruiser | 500 |
Defender
ReFleX
| Type | Units |
|---|---|
| Rocket Launcher | 98 |
| Light Laser | 88 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 6,993 | 186 |
| Firepower | 1,147,395 | 48,256 |
| Absorbed by shields | 7,364 | 12,206 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 6,483 |
| Battlecruiser | 500 |