JOKER vs. Whitechillz
Result
The attacker won the battle.
Attacker
JOKER
- Total result
- +9,570,179
40,000 units lost
Defender
Whitechillz
- Total result
- −9,908,179
1,186,000 units lost
- Units destroyed
- 1,226,000
- Loot
- 9,610,179
- Debris field
- 12,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +6,838,388 | −7,155,388 |
| Crystal | +2,465,349 | −2,486,349 |
| Deuterium | +266,442 | −266,442 |
| Total | +9,570,179 | −9,908,179 |
| Honour points | −84 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −40,000 | −1,186,000 |
| Loot | +9,610,179 | −9,610,179 |
| Repaired defence | +888,000 | |
| Total result | +9,570,179 | −9,908,179 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 6,858,388 | 2,485,349 | 266,442 | 9,610,179 |
| Debris field | 6,000 | 6,000 | 12,000 |
Fleets
Attacker · JOKER
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 2,000 | −10 |
| Cruiser | 1,000 | 0 |
Defender · Whitechillz destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 588 | −588 |
| Light Laser | 5 | −5 |
441 Rocket Launcher, 3 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 11,415 | 593 |
| Firepower | 8,674,385 | 109,337 |
| Absorbed by shields | 29,716 | 26,152 |
Attacker
JOKER
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 1,990 | −10 |
| Cruiser | 1,000 | 0 |
Defender
Whitechillz destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −588 |
| Light Laser | 0 | −5 |