DevilsToy vs. Skyliner
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +26,102,479
376,000 units lost
Defender
Skyliner
- Total result
- −29,692,479
9,974,000 units lost
- Units destroyed
- 10,350,000
- Loot
- 26,478,479
- Debris field
- 188,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +13,665,743 | −16,885,743 |
| Crystal | +4,092,954 | −4,462,954 |
| Deuterium | +8,343,782 | −8,343,782 |
| Total | +26,102,479 | −29,692,479 |
| Honour points | −718 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −376,000 | −9,974,000 |
| Loot | +26,478,479 | −26,478,479 |
| Repaired defence | +6,760,000 | |
| Total result | +26,102,479 | −29,692,479 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 13,853,743 | 4,280,954 | 8,343,782 | 26,478,479 |
| Debris field | 94,000 | 94,000 | 188,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 6,000 | 5,906 |
| Battlecruiser | 10,000 | 10,000 |
Defender · Skyliner destroyed
Weapons 160% · Shields 150% · Armour 160%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 4,058 | 0 |
| Light Laser | 733 | 0 |
| Heavy Laser | 20 | 0 |
| Ion Cannon | 29 | 0 |
2,759 Rocket Launcher, 469 Light Laser, 16 Heavy Laser, 22 Ion Cannon could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 16,000 | 4,840 |
| Firepower | 21,090,000 | 1,058,954 |
| Absorbed by shields | 711,766 | 264,414 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 5,910 |
| Battlecruiser | 10,000 |
Defender
Skyliner
| Type | Units |
|---|---|
| Rocket Launcher | 528 |
| Light Laser | 93 |
| Heavy Laser | 4 |
| Ion Cannon | 10 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 15,910 | 635 |
| Firepower | 21,088,650 | 140,504 |
| Absorbed by shields | 95,794 | 46,009 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 5,906 |
| Battlecruiser | 10,000 |