CrossingArea vs. neophyte
Result
The attacker won the battle.
Attacker
CrossingArea
- Total result
- +134,881,653
85,000 units lost
Defender
neophyte
- Total result
- −203,334,153
178,349,000 units lost
Total results include 3 follow-ups · 4 harvest reports
- Units destroyed
- 178,434,000
- Loot
- 7,499,250
- Debris field
- 115,493,000
- Rounds
- 3
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +79,617,835 | −115,076,535 |
| Crystal | +49,460,542 | −69,154,842 |
| Deuterium | +5,803,276 | −19,102,776 |
| Total | +134,881,653 | −203,334,153 |
| Honour points | −19,263 | +1,042 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −85,000 | −178,349,000 |
| Loot | +7,499,250 | −7,499,250 |
| Repaired defence | +244,000 | |
| 3 follow-ups | +4,617,403 | −17,729,903 |
| 4 harvest reports | +122,850,000 | |
| Total result | +134,881,653 | −203,334,153 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,499,750 | 2,499,750 | 2,499,750 | 7,499,250 |
| Debris field | 72,342,200 | 43,150,800 | 115,493,000 | |
| Harvested | 77,478,800 | 45,371,200 | 122,850,000 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +5,976,662 | −6,026,662 |
| Follow-up 2 | +2,990,331 | −3,040,331 |
| Follow-up 3 | −4,349,590 | −8,662,910 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 2,850,000 | 0 | 2,850,000 | |
| Harvest report 2 | 34,628,800 | 5,371,200 | 40,000,000 | |
| Harvest report 3 | 20,000,000 | 20,000,000 | 40,000,000 | |
| Harvest report 4 | 20,000,000 | 20,000,000 | 40,000,000 |
Fleets
Attacker · CrossingArea
| Type | Before | Lost |
|---|---|---|
| Battlecruiser | 10,000 | −1 |
Defender · neophyte destroyed
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,783 | −1,783 |
| Large Cargo | 1,400 | −1,400 |
| Light Fighter | 2,889 | −2,889 |
| Heavy Fighter | 48 | −48 |
| Cruiser | 1,272 | −1,272 |
| Battleship | 501 | −501 |
| Colony Ship | 4 | −4 |
| Recycler | 2,210 | −2,210 |
| Espionage Probe | 438 | −438 |
| Battlecruiser | 409 | −409 |
| Rocket Launcher | 145 | −145 |
122 Rocket Launcher could be repaired.
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