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[Mario] Abiak vs. [hot] sterntaler

OGame.de Yakini

Result

The attacker won the battle.

Attacker

[Mario] Abiak

Total result
+50,522,426

33,021,000 units lost

Defender

[hot] sterntaler

Total result
−160,252,426

284,311,000 units lost

Total results include 1 harvest report

Units destroyed
317,332,000
Loot
6,611,426
Debris field
76,927,000
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +25,700,322 −85,848,322
Crystal +22,961,421 −58,304,421
Deuterium +1,860,683 −16,099,683
Total +50,522,426 −160,252,426
Honour points −23,059 +5,846
How the total result adds up
Attacker Defender
Battle losses −33,021,000 −284,311,000
Loot +6,611,426 −6,611,426
Repaired defence +130,670,000
1 harvest report +76,932,000
Total result +50,522,426 −160,252,426
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,239,322 2,256,421 2,115,683 6,611,426
Debris field 47,653,000 29,274,000 76,927,000
Harvested 47,653,000 29,279,000 76,932,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 47,653,000 29,279,000 76,932,000

Fleets

Attacker · [Mario] Abiak

Type Before Lost
Light Fighter 300,000 −7,789
Battleship 5,001 −7
Battlecruiser 16,856 −17
3 fleets

Abiak [Mario] · fleet 1

Type Before After Lost
Battlecruiser 16,856 16,839 −17

Abiak [Mario] · fleet 2

Type Before After Lost
Battleship 5,001 4,994 −7

Abiak [Mario] · fleet 3

Type Before After Lost
Light Fighter 300,000 292,211 −7,789

Defender · [hot] sterntaler destroyed

Type Before Lost
Large Cargo 73 −73
Light Fighter 1,117 −1,117
Battleship 653 −653
Recycler 59 −59
Espionage Probe 20 −20
Destroyer 385 −385
Battlecruiser 475 −475
Rocket Launcher 9,391 −9,391
Light Laser 8,247 −8,247
Heavy Laser 2,335 −2,335
Gauss Cannon 1,075 −1,075
Ion Cannon 2,413 −2,413
Plasma Turret 285 −285
Small Shield Dome 1 −1
Large Shield Dome 1 −1

7,231 Rocket Launcher, 6,845 Light Laser, 2,172 Heavy Laser, 892 Gauss Cannon, 2,196 Ion Cannon, 265 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 322,463 26,545
Firepower 83,453,630 17,257,932
Absorbed by shields 1,266,253 7,121,510

Attacker

Abiak [Mario] · fleet 1

Type Units Lost
Battlecruiser 16,845 −11

Abiak [Mario] · fleet 2

Type Units Lost
Battleship 4,997 −4

Abiak [Mario] · fleet 3

Type Units Lost
Light Fighter 294,949 −5,051

Defender

sterntaler [hot]

Type Units Lost
Large Cargo 16 −57
Light Fighter 11 −1,106
Battleship 596 −57
Recycler 13 −46
Espionage Probe 0 −20
Destroyer 385 0
Battlecruiser 452 −23
Rocket Launcher 11 −9,380
Light Laser 10 −8,237
Heavy Laser 264 −2,071
Gauss Cannon 668 −407
Ion Cannon 1,034 −1,379
Plasma Turret 282 −3
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 319,557 3,758
Firepower 87,027,590 9,468,949
Absorbed by shields 281,602 3,418,054

Attacker

Abiak [Mario] · fleet 1

Type Units Lost
Battlecruiser 16,839 −17

Abiak [Mario] · fleet 2

Type Units Lost
Battleship 4,994 −7

Abiak [Mario] · fleet 3

Type Units Lost
Light Fighter 292,211 −7,789

Defender

sterntaler [hot]

Type Units Lost
Large Cargo 0 −73
Light Fighter 0 −1,117
Battleship 0 −653
Recycler 0 −59
Espionage Probe 0 −20
Destroyer 0 −385
Battlecruiser 0 −475
Rocket Launcher 0 −9,391
Light Laser 0 −8,247
Heavy Laser 0 −2,335
Gauss Cannon 0 −1,075
Ion Cannon 0 −2,413
Plasma Turret 0 −285
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 314,044 1
Firepower 81,618,810 2
Absorbed by shields 2 30,200

Attacker

Abiak [Mario] · fleet 1

Type Units Lost
Battlecruiser 16,839 −17

Abiak [Mario] · fleet 2

Type Units Lost
Battleship 4,994 −7

Abiak [Mario] · fleet 3

Type Units Lost
Light Fighter 292,211 −7,789

Defender

sterntaler [hot] destroyed

Type Units Lost
Large Cargo 0 −73
Light Fighter 0 −1,117
Battleship 0 −653
Recycler 0 −59
Espionage Probe 0 −20
Destroyer 0 −385
Battlecruiser 0 −475
Rocket Launcher 0 −9,391
Light Laser 0 −8,247
Heavy Laser 0 −2,335
Gauss Cannon 0 −1,075
Ion Cannon 0 −2,413
Plasma Turret 0 −285
Small Shield Dome 0 −1
Large Shield Dome 0 −1

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