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OGMem

KoZ + Ryusaki

OGame.de Orion 21/12/2016 01:30 4 rounds 3 comments

Result

The attacker won the battle.

Attacker

[KUS] Ryusaki, [KoZ] bowmanxxl, [KoZ] Shindy, [KoZ] showtime

Total result
+4,025,486,405

2,958,404,000 units lost

Defender

[DasK] Sensus

Total result
−14,648,550,105

11,621,000,000 units lost

Total results include 7 follow-ups · 5 harvest reports

Units destroyed
14,579,404,000
Loot
1,521,930,212
Debris field
3,956,300,700
Details
Total result by resource
Attacker Defender
Metal +2,641,424,262 −7,667,189,062
Crystal +1,421,707,411 −5,627,271,311
Deuterium −37,645,268 −1,354,089,732
Total +4,025,486,405 −14,648,550,105
Honour points −1,036,197 +296,356
How the total result adds up
Attacker Defender
Battle losses −2,958,404,000 −11,621,000,000
Loot +1,521,930,212 −1,521,930,212
7 follow-ups +1,505,619,893 −1,505,619,893
5 harvest reports +3,956,340,300
Total result +4,025,486,405 −14,648,550,105
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 927,356,819 441,430,312 153,143,081 1,521,930,212
Debris field 2,153,899,200 1,802,401,500 3,956,300,700
Harvested 2,153,899,200 1,802,441,100 3,956,340,300
Follow-ups
Attacker Defender
Follow-up 1 +750,000,000 −750,000,000
Follow-up 2 +385,965,106 −385,965,106
Follow-up 3 +192,982,553 −192,982,553
Follow-up 4 +65,241,276 −65,241,276
Follow-up 5 +62,500,000 −62,500,000
Follow-up 6 +32,620,639 −32,620,639
Follow-up 7 +16,310,319 −16,310,319
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 470,120,000 470,120,000 940,240,000
Harvest report 2 451,100,000 451,100,000 902,200,000
Harvest report 3 439,040,000 439,040,000 878,080,000
Harvest report 4 557,818,900 442,181,100 1,000,000,000
Harvest report 5 235,820,300 0 235,820,300

Fleets

Attacker · 4 players

Type Before Lost
Small Cargo 941,259 −92,359
Light Fighter 1,075,531 −104,992
Battleship 1,000 −98
Bomber 300 −23
Destroyer 57,095 −5,521
Battlecruiser 184,449 −17,305
14 fleets

Ryusaki [KUS] · fleet 1

Weapons 190% · Shields 200% · Armour 200%

Type Before After Lost
Small Cargo 1,000 901 −99
Bomber 300 277 −23
Destroyer 15,000 13,598 −1,402

bowmanxxl [KoZ] · fleet 1

Weapons 160% · Shields 150% · Armour 170%

Type Before After Lost
Destroyer 7,000 6,293 −707

bowmanxxl [KoZ] · fleet 2

Weapons 160% · Shields 150% · Armour 170%

Type Before After Lost
Battlecruiser 18,000 16,327 −1,673

Shindy [KoZ] · fleet 1

Weapons 190% · Shields 190% · Armour 190%

Type Before After Lost
Destroyer 35,095 31,683 −3,412

Ryusaki [KUS] · fleet 2

Weapons 190% · Shields 200% · Armour 200%

Type Before After Lost
Battleship 1,000 902 −98
Battlecruiser 17,200 15,540 −1,660

showtime [KoZ] · fleet 1

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Battlecruiser 49,995 45,222 −4,773

Shindy [KoZ] · fleet 2

Weapons 190% · Shields 190% · Armour 190%

Type Before After Lost
Battlecruiser 99,254 90,055 −9,199

Ryusaki [KUS] · fleet 3

Weapons 190% · Shields 200% · Armour 200%

Type Before After Lost
Light Fighter 200,010 180,462 −19,548

bowmanxxl [KoZ] · fleet 3

Weapons 160% · Shields 150% · Armour 170%

Type Before After Lost
Light Fighter 88,780 80,126 −8,654

Ryusaki [KUS] · fleet 4

Weapons 190% · Shields 200% · Armour 200%

Type Before After Lost
Small Cargo 499,000 449,999 −49,001

showtime [KoZ] · fleet 2

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Light Fighter 286,541 258,582 −27,959

Shindy [KoZ] · fleet 3

Weapons 190% · Shields 190% · Armour 190%

Type Before After Lost
Light Fighter 500,200 451,369 −48,831

showtime [KoZ] · fleet 3

Weapons 170% · Shields 170% · Armour 170%

Type Before After Lost
Small Cargo 310,707 280,290 −30,417

bowmanxxl [KoZ] · fleet 4

Weapons 160% · Shields 150% · Armour 170%

Type Before After Lost
Small Cargo 130,552 117,710 −12,842

Defender · [DasK] Sensus destroyed

Weapons 200% · Shields 200% · Armour 200%

Type Before Lost
Large Cargo 100,000 −100,000
Light Fighter 1,000 −1,000
Heavy Fighter 1,000 −1,000
Cruiser 1,000 −1,000
Battleship 1,000 −1,000
Recycler 1,000 −1,000
Bomber 1,000 −1,000
Destroyer 1,000 −1,000
Deathstar 1,000 −1,000
Battlecruiser 1,000 −1,000

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 2,578,440 178,553
Firepower 1,488,381,692 41,474,638,050
Absorbed by shields 12,987,150 26,221,703

Attacker

Ryusaki [KUS] · fleet 1

Type Units Lost
Small Cargo 971 −29
Bomber 294 −6
Destroyer 14,507 −493

bowmanxxl [KoZ] · fleet 1

Type Units Lost
Destroyer 6,775 −225

bowmanxxl [KoZ] · fleet 2

Type Units Lost
Battlecruiser 17,452 −548

Shindy [KoZ] · fleet 1

Type Units Lost
Destroyer 34,006 −1,089

Ryusaki [KUS] · fleet 2

Type Units Lost
Battleship 965 −35
Battlecruiser 16,675 −525

showtime [KoZ] · fleet 1

Type Units Lost
Battlecruiser 48,524 −1,471

Shindy [KoZ] · fleet 2

Type Units Lost
Battlecruiser 96,382 −2,872

Ryusaki [KUS] · fleet 3

Type Units Lost
Light Fighter 193,337 −6,673

bowmanxxl [KoZ] · fleet 3

Type Units Lost
Light Fighter 85,860 −2,920

Ryusaki [KUS] · fleet 4

Type Units Lost
Small Cargo 482,432 −16,568

showtime [KoZ] · fleet 2

Type Units Lost
Light Fighter 277,095 −9,446

Shindy [KoZ] · fleet 3

Type Units Lost
Light Fighter 483,815 −16,385

showtime [KoZ] · fleet 3

Type Units Lost
Small Cargo 300,545 −10,162

bowmanxxl [KoZ] · fleet 4

Type Units Lost
Small Cargo 126,308 −4,244

Defender

Sensus [DasK]

Type Units Lost
Large Cargo 169 −99,831
Light Fighter 0 −1,000
Heavy Fighter 0 −1,000
Cruiser 7 −993
Battleship 89 −911
Recycler 1 −999
Bomber 189 −811
Destroyer 437 −563
Deathstar 1,000 0
Battlecruiser 170 −830
Round 2 of 4
Attacker Defender
Shots 2,206,827 67,197
Firepower 882,263,796 39,635,880,438
Absorbed by shields 10,201,940 191,383,539

Attacker

Ryusaki [KUS] · fleet 1

Type Units Lost
Small Cargo 937 −63
Bomber 289 −11
Destroyer 14,119 −881

bowmanxxl [KoZ] · fleet 1

Type Units Lost
Destroyer 6,558 −442

bowmanxxl [KoZ] · fleet 2

Type Units Lost
Battlecruiser 16,980 −1,020

Shindy [KoZ] · fleet 1

Type Units Lost
Destroyer 32,961 −2,134

Ryusaki [KUS] · fleet 2

Type Units Lost
Battleship 941 −59
Battlecruiser 16,152 −1,048

showtime [KoZ] · fleet 1

Type Units Lost
Battlecruiser 47,056 −2,939

Shindy [KoZ] · fleet 2

Type Units Lost
Battlecruiser 93,531 −5,723

Ryusaki [KUS] · fleet 3

Type Units Lost
Light Fighter 187,497 −12,513

bowmanxxl [KoZ] · fleet 3

Type Units Lost
Light Fighter 83,316 −5,464

Ryusaki [KUS] · fleet 4

Type Units Lost
Small Cargo 467,870 −31,130

showtime [KoZ] · fleet 2

Type Units Lost
Light Fighter 268,860 −17,681

Shindy [KoZ] · fleet 3

Type Units Lost
Light Fighter 469,188 −31,012

showtime [KoZ] · fleet 3

Type Units Lost
Small Cargo 291,466 −19,241

bowmanxxl [KoZ] · fleet 4

Type Units Lost
Small Cargo 122,375 −8,177

Defender

Sensus [DasK]

Type Units Lost
Large Cargo 0 −100,000
Light Fighter 0 −1,000
Heavy Fighter 0 −1,000
Cruiser 0 −1,000
Battleship 0 −1,000
Recycler 0 −1,000
Bomber 0 −1,000
Destroyer 0 −1,000
Deathstar 1,000 0
Battlecruiser 0 −1,000
Round 3 of 4
Attacker Defender
Shots 2,120,096 65,616
Firepower 807,518,266 39,369,600,000
Absorbed by shields 9,989,543 187,017,998

Attacker

Ryusaki [KUS] · fleet 1

Type Units Lost
Small Cargo 906 −94
Bomber 279 −21
Destroyer 13,704 −1,296

bowmanxxl [KoZ] · fleet 1

Type Units Lost
Destroyer 6,344 −656

bowmanxxl [KoZ] · fleet 2

Type Units Lost
Battlecruiser 16,441 −1,559

Shindy [KoZ] · fleet 1

Type Units Lost
Destroyer 31,946 −3,149

Ryusaki [KUS] · fleet 2

Type Units Lost
Battleship 911 −89
Battlecruiser 15,655 −1,545

showtime [KoZ] · fleet 1

Type Units Lost
Battlecruiser 45,580 −4,415

Shindy [KoZ] · fleet 2

Type Units Lost
Battlecruiser 90,759 −8,495

Ryusaki [KUS] · fleet 3

Type Units Lost
Light Fighter 181,906 −18,104

bowmanxxl [KoZ] · fleet 3

Type Units Lost
Light Fighter 80,768 −8,012

Ryusaki [KUS] · fleet 4

Type Units Lost
Small Cargo 453,611 −45,389

showtime [KoZ] · fleet 2

Type Units Lost
Light Fighter 260,615 −25,926

Shindy [KoZ] · fleet 3

Type Units Lost
Light Fighter 454,853 −45,347

showtime [KoZ] · fleet 3

Type Units Lost
Small Cargo 282,573 −28,134

bowmanxxl [KoZ] · fleet 4

Type Units Lost
Small Cargo 118,651 −11,901

Defender

Sensus [DasK]

Type Units Lost
Large Cargo 0 −100,000
Light Fighter 0 −1,000
Heavy Fighter 0 −1,000
Cruiser 0 −1,000
Battleship 0 −1,000
Recycler 0 −1,000
Bomber 0 −1,000
Destroyer 0 −1,000
Deathstar 207 −793
Battlecruiser 0 −1,000
Round 4 of 4
Attacker Defender
Shots 2,055,502 16,225
Firepower 782,891,110 9,735,000,000
Absorbed by shields 2,481,204 40,126,884

Attacker

Ryusaki [KUS] · fleet 1

Type Units Lost
Small Cargo 901 −99
Bomber 277 −23
Destroyer 13,598 −1,402

bowmanxxl [KoZ] · fleet 1

Type Units Lost
Destroyer 6,293 −707

bowmanxxl [KoZ] · fleet 2

Type Units Lost
Battlecruiser 16,327 −1,673

Shindy [KoZ] · fleet 1

Type Units Lost
Destroyer 31,683 −3,412

Ryusaki [KUS] · fleet 2

Type Units Lost
Battleship 902 −98
Battlecruiser 15,540 −1,660

showtime [KoZ] · fleet 1

Type Units Lost
Battlecruiser 45,222 −4,773

Shindy [KoZ] · fleet 2

Type Units Lost
Battlecruiser 90,055 −9,199

Ryusaki [KUS] · fleet 3

Type Units Lost
Light Fighter 180,462 −19,548

bowmanxxl [KoZ] · fleet 3

Type Units Lost
Light Fighter 80,126 −8,654

Ryusaki [KUS] · fleet 4

Type Units Lost
Small Cargo 449,999 −49,001

showtime [KoZ] · fleet 2

Type Units Lost
Light Fighter 258,582 −27,959

Shindy [KoZ] · fleet 3

Type Units Lost
Light Fighter 451,369 −48,831

showtime [KoZ] · fleet 3

Type Units Lost
Small Cargo 280,290 −30,417

bowmanxxl [KoZ] · fleet 4

Type Units Lost
Small Cargo 117,710 −12,842

Defender

Sensus [DasK] destroyed

Type Units Lost
Large Cargo 0 −100,000
Light Fighter 0 −1,000
Heavy Fighter 0 −1,000
Cruiser 0 −1,000
Battleship 0 −1,000
Recycler 0 −1,000
Bomber 0 −1,000
Destroyer 0 −1,000
Deathstar 0 −1,000
Battlecruiser 0 −1,000

Main comment

Da hat es gewummert! Gerade wollten wir ins Bett und da find ich nen toten mit 2,2kkk Ress im Bericht. Direkt los mit freundlichem Support 🙂
Orion, ich bin wieder da! Vielen dank an meine Ally Kollegen aus der KoZ und Ryusaki!

Comments

Geiler Fund 😉
Angst er könnte on kommen oder die 10h Flugzeit wenn man die Uhrzeit sehen könnte 😄
Sehr schön gemacht,
ich melde mich ja nicht so oft aber hier muss man echt sagen habt ihr echt gut gemacht.

aber eine frage?:

Wenn der acc. tot war , warum dann nicht mit rip´s?????

gratz

p.s:
es war nur eine frage^^

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