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OGMem

hollywood vs. supermoon

OGame.de Merkur

Result

The attacker won the battle.

Attacker

hollywood

Total result
+2,830,000

0 units lost

Defender

supermoon

Total result
−2,842,000

122,000 units lost

Units destroyed
122,000
Loot
2,830,000
Debris field
0
Rounds
1
Details
Total result by resource
Attacker Defender
Metal +120,276 −131,776
Crystal 0 −500
Deuterium +2,709,724 −2,709,724
Total +2,830,000 −2,842,000
Honour points −4 0
How the total result adds up
Attacker Defender
Battle losses 0 −122,000
Loot +2,830,000 −2,830,000
Repaired defence +110,000
Total result +2,830,000 −2,842,000
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 120,276 0 2,709,724 2,830,000
Debris field 0 0 0

Fleets

Attacker · hollywood

Weapons 160% · Shields 160% · Armour 160%

Type Before Lost
Large Cargo 110 0
Cruiser 100 0

Defender · supermoon destroyed

Weapons 160% · Shields 150% · Armour 150%

Type Before Lost
Rocket Launcher 42 −42
Light Laser 9 −9
Small Shield Dome 1 −1

37 Rocket Launcher, 8 Light Laser, 1 Small Shield Dome could be repaired.

The round in detail

Round 1 of 1
Attacker Defender
Shots 476 52
Firepower 382,070 11,078
Absorbed by shields 4,617 7,853

Attacker

hollywood

Type Units Lost
Large Cargo 110 0
Cruiser 100 0

Defender

supermoon destroyed

Type Units Lost
Rocket Launcher 0 −42
Light Laser 0 −9
Small Shield Dome 0 −1

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