Sniper78 vs. Jack Daniels
Result
The attacker won the battle.
Attacker
Sniper78
- Total result
- +26,132,651
32,000 units lost
Defender
Jack Daniels
- Total result
- −26,638,651
1,580,000 units lost
- Units destroyed
- 1,612,000
- Loot
- 26,164,651
- Debris field
- 9,600
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +12,976,555 | −13,466,555 |
| Crystal | +9,514,881 | −9,530,881 |
| Deuterium | +3,641,215 | −3,641,215 |
| Total | +26,132,651 | −26,638,651 |
| Honour points | −128 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −32,000 | −1,580,000 |
| Loot | +26,164,651 | −26,164,651 |
| Repaired defence | +1,106,000 | |
| Total result | +26,132,651 | −26,638,651 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 12,992,555 | 9,530,881 | 3,641,215 | 26,164,651 |
| Debris field | 4,800 | 4,800 | 9,600 |
Fleets
Attacker · Sniper78
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 22,500 | −8 |
| Destroyer | 2,222 | 0 |
Defender · Jack Daniels destroyed
Weapons 170% · Shields 170% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 790 | −790 |
553 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 24,722 | 790 |
| Firepower | 12,291,300 | 170,640 |
| Absorbed by shields | 34,857 | 42,660 |
Attacker
Sniper78
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 22,492 | −8 |
| Destroyer | 2,222 | 0 |
Defender
Jack Daniels destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −790 |