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OGMem

Mal wieder [Kreek]

OGame.de Ganimed 1 comment

Result

The attacker won the battle.

Attacker

[Nice] scorer

Total result
+118,967,721

10,680,000 units lost

Defender

[KREEK] rckstr

Total result
−220,745,221

180,844,000 units lost

Total results include 2 follow-ups · 1 harvest report

Units destroyed
191,524,000
Loot
49,110,983
Debris field
52,493,000
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +63,900,844 −127,935,344
Crystal +42,896,179 −74,097,179
Deuterium +12,170,698 −18,712,698
Total +118,967,721 −220,745,221
Honour points −13,074 +3,138
How the total result adds up
Attacker Defender
Battle losses −10,680,000 −180,844,000
Loot +49,110,983 −49,110,983
Repaired defence +65,324,000
2 follow-ups +20,033,238 −56,114,238
1 harvest report +60,503,500
Total result +118,967,721 −220,745,221
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 26,117,054 15,182,102 7,811,827 49,110,983
Debris field 28,461,000 24,032,000 52,493,000
Harvested 32,336,000 28,167,500 60,503,500
Follow-ups
Attacker Defender
Follow-up 1 +19,059,492 −34,485,492
Follow-up 2 +973,746 −21,628,746
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 32,336,000 28,167,500 60,503,500

Fleets

Attacker · [Nice] scorer

Type Before Lost
Battleship 26,000 −110
Battlecruiser 20,000 −48

Defender · [KREEK] rckstr destroyed

Type Before Lost
Small Cargo 1,313 −1,313
Large Cargo 4,626 −4,626
Light Fighter 210 −210
Heavy Fighter 60 −60
Cruiser 318 −318
Battleship 54 −54
Recycler 1 −1
Bomber 4 −4
Destroyer 12 −12
Deathstar 1 −1
Battlecruiser 148 −148
Rocket Launcher 29,037 −29,037
Light Laser 905 −905
Heavy Laser 828 −828
Gauss Cannon 98 −98
Ion Cannon 117 −117
Plasma Turret 81 −81
Small Shield Dome 1 −1
Large Shield Dome 1 −1

22,068 Rocket Launcher, 733 Light Laser, 737 Heavy Laser, 84 Gauss Cannon, 106 Ion Cannon, 75 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 48,546 38,001
Firepower 116,967,614 17,944,338
Absorbed by shields 6,959,296 1,787,911

Attacker

scorer [Nice]

Type Units Lost
Battleship 25,968 −32
Battlecruiser 19,988 −12

Defender

rckstr [KREEK]

Type Units Lost
Small Cargo 396 −917
Large Cargo 1,633 −2,993
Light Fighter 59 −151
Heavy Fighter 16 −44
Cruiser 182 −136
Battleship 46 −8
Recycler 0 −1
Bomber 4 0
Destroyer 11 −1
Deathstar 1 0
Battlecruiser 145 −3
Rocket Launcher 7,994 −21,043
Light Laser 240 −665
Heavy Laser 260 −568
Gauss Cannon 78 −20
Ion Cannon 53 −64
Plasma Turret 79 −2
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 4
Attacker Defender
Shots 49,160 11,354
Firepower 118,143,528 23,056,240
Absorbed by shields 2,337,223 966,559

Attacker

scorer [Nice]

Type Units Lost
Battleship 25,921 −79
Battlecruiser 19,970 −30

Defender

rckstr [KREEK]

Type Units Lost
Small Cargo 5 −1,308
Large Cargo 30 −4,596
Light Fighter 0 −210
Heavy Fighter 0 −60
Cruiser 7 −311
Battleship 5 −49
Recycler 0 −1
Bomber 2 −2
Destroyer 5 −7
Deathstar 1 0
Battlecruiser 32 −116
Rocket Launcher 94 −28,943
Light Laser 5 −900
Heavy Laser 1 −827
Gauss Cannon 6 −92
Ion Cannon 1 −116
Plasma Turret 36 −45
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 4
Attacker Defender
Shots 49,288 271
Firepower 118,354,753 11,473,430
Absorbed by shields 129,008 244,601

Attacker

scorer [Nice]

Type Units Lost
Battleship 25,894 −106
Battlecruiser 19,963 −37

Defender

rckstr [KREEK]

Type Units Lost
Small Cargo 0 −1,313
Large Cargo 0 −4,626
Light Fighter 0 −210
Heavy Fighter 0 −60
Cruiser 0 −318
Battleship 0 −54
Recycler 0 −1
Bomber 0 −4
Destroyer 0 −12
Deathstar 1 0
Battlecruiser 0 −148
Rocket Launcher 0 −29,037
Light Laser 0 −905
Heavy Laser 0 −828
Gauss Cannon 0 −98
Ion Cannon 0 −117
Plasma Turret 0 −81
Small Shield Dome 0 −1
Large Shield Dome 0 −1
Round 4 of 4
Attacker Defender
Shots 45,857 15
Firepower 111,610,717 7,200,000
Absorbed by shields 15,095 139,600

Attacker

scorer [Nice]

Type Units Lost
Battleship 25,890 −110
Battlecruiser 19,952 −48

Defender

rckstr [KREEK] destroyed

Type Units Lost
Small Cargo 0 −1,313
Large Cargo 0 −4,626
Light Fighter 0 −210
Heavy Fighter 0 −60
Cruiser 0 −318
Battleship 0 −54
Recycler 0 −1
Bomber 0 −4
Destroyer 0 −12
Deathstar 0 −1
Battlecruiser 0 −148
Rocket Launcher 0 −29,037
Light Laser 0 −905
Heavy Laser 0 −828
Gauss Cannon 0 −98
Ion Cannon 0 −117
Plasma Turret 0 −81
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Main comment

Da sich die Hauptakteure im Umode verstecken, muss ich auf die Kleineren ausweichen.

Gestern gesehen, dass er zwischen 2 und 3 Uhr idled - heute direkt mal gestartet und es klappte.
Reaktion gab es ausnahmsweise keine => Umod

Suche Deut

Comments

er wird ja langsam zur Farm bei dir :-))))

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