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OGMem

Whiplash vs. rexmundi

OGame.de Tarazed 3 rounds

Result

The attacker won the battle.

Attacker

Whiplash

Total result
+32,939

0 units lost

Defender

rexmundi

Total result
−36,939

36,000 units lost

Units destroyed
36,000
Loot
32,939
Debris field
0
Details
Total result by resource
Attacker Defender
Metal +18,374 −21,374
Crystal +8,419 −9,419
Deuterium +6,146 −6,146
Total +32,939 −36,939
Honour points −1 0
How the total result adds up
Attacker Defender
Battle losses 0 −36,000
Loot +32,939 −32,939
Repaired defence +32,000
Total result +32,939 −36,939
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 18,374 8,419 6,146 32,939
Debris field 0 0 0

Fleets

Attacker · Whiplash

Type Before Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 5 0

Defender · rexmundi destroyed

Type Before Lost
Light Laser 18 −18

16 Light Laser could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 13 18
Firepower 4,364 1,800
Absorbed by shields 452 214

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 5 0

Defender

rexmundi

Type Units Lost
Light Laser 10 −8
Round 2 of 3
Attacker Defender
Shots 13 10
Firepower 4,364 1,000
Absorbed by shields 340 175

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 5 0

Defender

rexmundi

Type Units Lost
Light Laser 4 −14
Round 3 of 3
Attacker Defender
Shots 13 4
Firepower 4,364 400
Absorbed by shields 151 100

Attacker

Whiplash

Type Units Lost
Large Cargo 2 0
Heavy Fighter 6 0
Cruiser 5 0

Defender

rexmundi destroyed

Type Units Lost
Light Laser 0 −18

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