DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +68,777,503
28,000 units lost
Defender
ReFleX
- Total result
- −69,241,503
1,408,000 units lost
- Units destroyed
- 1,436,000
- Loot
- 68,805,503
- Debris field
- 14,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +43,678,792 | −44,093,792 |
| Crystal | +291,779 | −340,779 |
| Deuterium | +24,806,932 | −24,806,932 |
| Total | +68,777,503 | −69,241,503 |
| Honour points | −118 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −28,000 | −1,408,000 |
| Loot | +68,805,503 | −68,805,503 |
| Repaired defence | +972,000 | |
| Total result | +68,777,503 | −69,241,503 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 43,692,792 | 305,779 | 24,806,932 | 68,805,503 |
| Debris field | 7,000 | 7,000 | 14,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 15,000 | 14,993 |
| Battlecruiser | 5,000 | 5,000 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 462 | 0 |
| Light Laser | 242 | 0 |
314 Rocket Launcher, 172 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 20,000 | 704 |
| Firepower | 10,725,000 | 177,364 |
| Absorbed by shields | 55,724 | 44,924 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 14,993 |
| Battlecruiser | 5,000 |