DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +34,394,751
8,000 units lost
Defender
ReFleX
- Total result
- −34,680,751
972,000 units lost
- Units destroyed
- 980,000
- Loot
- 34,402,751
- Debris field
- 4,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +21,842,396 | −22,095,896 |
| Crystal | +148,889 | −181,389 |
| Deuterium | +12,403,466 | −12,403,466 |
| Total | +34,394,751 | −34,680,751 |
| Honour points | −79 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −972,000 |
| Loot | +34,402,751 | −34,402,751 |
| Repaired defence | +694,000 | |
| Total result | +34,394,751 | −34,680,751 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 21,846,396 | 152,889 | 12,403,466 | 34,402,751 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 8,000 | 7,998 |
| Battlecruiser | 5,000 | 5,000 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 314 | 0 |
| Light Laser | 172 | 0 |
232 Rocket Launcher, 115 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 13,000 | 486 |
| Firepower | 10,620,000 | 122,728 |
| Absorbed by shields | 54,848 | 31,082 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 7,998 |
| Battlecruiser | 5,000 |