DevilsToy vs. ReFleX
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +56,594,149
4,000 units lost
Defender
ReFleX
- Total result
- −56,846,149
776,000 units lost
- Units destroyed
- 780,000
- Loot
- 56,598,149
- Debris field
- 2,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +52,899,621 | −53,144,621 |
| Crystal | −2,000 | −5,000 |
| Deuterium | +3,696,528 | −3,696,528 |
| Total | +56,594,149 | −56,846,149 |
| Honour points | −71 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −776,000 |
| Loot | +56,598,149 | −56,598,149 |
| Repaired defence | +528,000 | |
| Total result | +56,594,149 | −56,846,149 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 52,901,621 | 0 | 3,696,528 | 56,598,149 |
| Debris field | 1,000 | 1,000 | 2,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 12,000 | 11,999 |
| Battlecruiser | 2,000 | 2,000 |
Defender · ReFleX destroyed
Weapons 190% · Shields 190% · Armour 190%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 356 | 0 |
| Light Laser | 32 | 0 |
242 Rocket Launcher, 22 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 14,000 | 388 |
| Firepower | 4,380,000 | 91,872 |
| Absorbed by shields | 22,540 | 23,340 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 11,999 |
| Battlecruiser | 2,000 |