Copperpot vs. Nearmint
Result
The attacker won the battle.
Attacker
Copperpot
- Total result
- +6,717,002
28,000 units lost
Defender
Nearmint
- Total result
- −7,019,002
968,000 units lost
- Units destroyed
- 996,000
- Loot
- 6,745,002
- Debris field
- 19,600
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −11,895 | −230,105 |
| Crystal | +540,790 | −600,790 |
| Deuterium | +6,188,107 | −6,188,107 |
| Total | +6,717,002 | −7,019,002 |
| Honour points | −78 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −28,000 | −968,000 |
| Loot | +6,745,002 | −6,745,002 |
| Repaired defence | +694,000 | |
| Total result | +6,717,002 | −7,019,002 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 2,105 | 554,790 | 6,188,107 | 6,745,002 |
| Debris field | 9,800 | 9,800 | 19,600 |
Fleets
Attacker · Copperpot
Weapons 200% · Shields 190% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 2,221 | −7 |
| Cruiser | 1,000 | 0 |
Defender · Nearmint destroyed
Weapons 170% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 196 | −196 |
| Light Laser | 288 | −288 |
151 Rocket Launcher, 196 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 3,828 | 484 |
| Firepower | 1,961,715 | 120,096 |
| Absorbed by shields | 29,534 | 28,822 |
Attacker
Copperpot
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 2,214 | −7 |
| Cruiser | 1,000 | 0 |
Defender
Nearmint
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 8 | −188 |
| Light Laser | 8 | −280 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 4,004 | 16 |
| Firepower | 2,181,210 | 3,888 |
| Absorbed by shields | 1,060 | 936 |
Attacker
Copperpot
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 2,214 | −7 |
| Cruiser | 1,000 | 0 |
Defender
Nearmint destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −196 |
| Light Laser | 0 | −288 |