Copperpot vs. Nearmint
Result
The attacker won the battle.
Attacker
Copperpot
- Total result
- +3,372,502
0 units lost
Defender
Nearmint
- Total result
- −3,564,502
694,000 units lost
- Units destroyed
- 694,000
- Loot
- 3,372,502
- Debris field
- 0
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,053 | −165,553 |
| Crystal | +277,395 | −304,895 |
| Deuterium | +3,094,054 | −3,094,054 |
| Total | +3,372,502 | −3,564,502 |
| Honour points | −56 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −694,000 |
| Loot | +3,372,502 | −3,372,502 |
| Repaired defence | +502,000 | |
| Total result | +3,372,502 | −3,564,502 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,053 | 277,395 | 3,094,054 | 3,372,502 |
| Debris field | 0 | 0 | 0 |
Fleets
Attacker · Copperpot
Weapons 200% · Shields 190% · Armour 200%
| Type | Before | Lost |
|---|---|---|
| Large Cargo | 500 | 0 |
| Cruiser | 1,000 | 0 |
Defender · Nearmint destroyed
Weapons 170% · Shields 160% · Armour 170%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 151 | −151 |
| Light Laser | 196 | −196 |
110 Rocket Launcher, 141 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 2,147 | 347 |
| Firepower | 1,983,900 | 85,536 |
| Absorbed by shields | 36,792 | 20,592 |
Attacker
Copperpot
| Type | Units | Lost |
|---|---|---|
| Large Cargo | 500 | 0 |
| Cruiser | 1,000 | 0 |
Defender
Nearmint destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −151 |
| Light Laser | 0 | −196 |