DevilsToy vs. JackSun
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +370,947,364
24,000 units lost
Defender
JackSun
- Total result
- −372,323,364
3,382,000 units lost
- Units destroyed
- 3,406,000
- Loot
- 370,971,364
- Debris field
- 12,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +268,828,191 | −270,192,191 |
| Crystal | +71,653,412 | −71,665,412 |
| Deuterium | +30,465,761 | −30,465,761 |
| Total | +370,947,364 | −372,323,364 |
| Honour points | −329 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −24,000 | −3,382,000 |
| Loot | +370,971,364 | −370,971,364 |
| Repaired defence | +2,030,000 | |
| Total result | +370,947,364 | −372,323,364 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 268,840,191 | 71,665,412 | 30,465,761 | 370,971,364 |
| Debris field | 6,000 | 6,000 | 12,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 74,942 | 74,936 |
| Battlecruiser | 5,000 | 5,000 |
Defender · JackSun destroyed
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 1,691 | 0 |
1,015 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 79,942 | 1,691 |
| Firepower | 11,624,130 | 365,256 |
| Absorbed by shields | 69,438 | 91,314 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 74,936 |
| Battlecruiser | 5,000 |