DevilsToy vs. JackSun
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +185,469,682
16,000 units lost
Defender
JackSun
- Total result
- −185,931,682
2,030,000 units lost
- Units destroyed
- 2,046,000
- Loot
- 185,485,682
- Debris field
- 8,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +134,412,095 | −134,866,095 |
| Crystal | +35,824,706 | −35,832,706 |
| Deuterium | +15,232,881 | −15,232,881 |
| Total | +185,469,682 | −185,931,682 |
| Honour points | −121 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −16,000 | −2,030,000 |
| Loot | +185,485,682 | −185,485,682 |
| Repaired defence | +1,584,000 | |
| Total result | +185,469,682 | −185,931,682 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 134,420,095 | 35,832,706 | 15,232,881 | 185,485,682 |
| Debris field | 4,000 | 4,000 | 8,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 38,000 | 37,996 |
| Battlecruiser | 2,000 | 2,000 |
Defender · JackSun destroyed
Weapons 170% · Shields 170% · Armour 180%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 1,015 | 0 |
792 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 40,000 | 1,015 |
| Firepower | 4,770,000 | 219,240 |
| Absorbed by shields | 39,606 | 54,810 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 37,996 |
| Battlecruiser | 2,000 |