shade vs. Bieeep
Result
The attacker won the battle.
Attacker
shade
- Total result
- +4,147,307
0 units lost
Defender
Bieeep
- Total result
- −4,218,307
251,000 units lost
- Units destroyed
- 251,000
- Loot
- 4,147,307
- Debris field
- 500
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,552,919 | −1,622,919 |
| Crystal | +2,369,155 | −2,370,155 |
| Deuterium | +225,233 | −225,233 |
| Total | +4,147,307 | −4,218,307 |
| Honour points | −22 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −251,000 |
| Loot | +4,147,307 | −4,147,307 |
| Repaired defence | +180,000 | |
| Total result | +4,147,307 | −4,218,307 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 1,552,919 | 2,369,155 | 225,233 | 4,147,307 |
| Debris field | 0 | 500 | 500 |
Fleets
Attacker · shade
Weapons 120% · Shields 110% · Armour 130%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 1,000 | 0 |
| Cruiser | 500 | 0 |
Defender · Bieeep destroyed
Weapons 0% · Shields 60% · Armour 0%
| Type | Before | Lost |
|---|---|---|
| Espionage Probe | 1 | −1 |
| Rocket Launcher | 125 | −125 |
90 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 5,693 | 126 |
| Firepower | 4,138,233 | 10,000 |
| Absorbed by shields | 5,056 | 4,001 |
Attacker
shade
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 1,000 | 0 |
| Cruiser | 500 | 0 |
Defender
Bieeep destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
| Rocket Launcher | 0 | −125 |