Skip to content
OGMem

Mond-Plani-statio-re

OGame.de Oberon 7 comments

Result

The attacker won the battle.

Attacker

[R R] OvernOut, [R R] Chip

Total result
+1,231,806,298

241,657,000 units lost

Defender

[TutDM] xCruSheD

Total result
−2,219,134,498

1,953,341,000 units lost

Total results include 4 follow-ups · 1 harvest report

Units destroyed
2,194,998,000
Loot
126,152,550
Debris field
1,207,653,000
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +757,216,549 −1,219,000,549
Crystal +441,682,453 −784,983,653
Deuterium +32,907,296 −215,150,296
Total +1,231,806,298 −2,219,134,498
Honour points −169,130 +35,065
How the total result adds up
Attacker Defender
Battle losses −241,657,000 −1,953,341,000
Loot +126,152,550 −126,152,550
4 follow-ups +139,640,948 −139,640,948
1 harvest report +1,207,669,800
Total result +1,231,806,298 −2,219,134,498
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 99,428,881 33,893 26,689,776 126,152,550
Debris field 692,676,000 514,977,000 1,207,653,000
Harvested 692,676,000 514,993,800 1,207,669,800
Follow-ups
Attacker Defender
Follow-up 1 +105,141,419 −105,141,419
Follow-up 2 +26,285,355 −26,285,355
Follow-up 3 +6,571,340 −6,571,340
Follow-up 4 +1,642,834 −1,642,834
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 692,676,000 514,993,800 1,207,669,800

Fleets

Attacker · 2 players

Type Before Lost
Cruiser 80,000 −4,544
Battleship 30,000 −766
Espionage Probe 1 −1
Battlecruiser 30,001 −752
4 fleets

OvernOut [R R] · fleet 1

Type Before After Lost
Battlecruiser 30,001 29,249 −752

OvernOut [R R] · fleet 2

Type Before After Lost
Battleship 30,000 29,234 −766

OvernOut [R R] · fleet 3

Type Before After Lost
Cruiser 80,000 75,456 −4,544

Chip [R R] destroyed

Type Before After Lost
Espionage Probe 1 0 −1

Defender · [TutDM] xCruSheD destroyed

Type Before Lost
Small Cargo 12,550 −12,550
Large Cargo 26,400 −26,400
Light Fighter 29,900 −29,900
Heavy Fighter 8,400 −8,400
Cruiser 3,250 −3,250
Battleship 2,680 −2,680
Recycler 11,000 −11,000
Espionage Probe 91 −91
Bomber 15 −15
Destroyer 10 −10
Deathstar 40 −40
Battlecruiser 6,200 −6,200

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 184,181 111,374
Firepower 307,063,310 516,154,150
Absorbed by shields 14,637,651 9,432,110

Attacker

OvernOut [R R] · fleet 1

Type Units Lost
Battlecruiser 29,801 −200

OvernOut [R R] · fleet 2

Type Units Lost
Battleship 29,811 −189

OvernOut [R R] · fleet 3

Type Units Lost
Cruiser 78,586 −1,414

Chip [R R] destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

xCruSheD [TutDM]

Type Units Lost
Small Cargo 1,970 −10,580
Large Cargo 8,672 −17,728
Light Fighter 4,790 −25,110
Heavy Fighter 2,559 −5,841
Cruiser 1,971 −1,279
Battleship 2,452 −228
Recycler 4,904 −6,096
Espionage Probe 15 −76
Bomber 15 0
Destroyer 10 0
Deathstar 40 0
Battlecruiser 5,938 −262
Round 2 of 4
Attacker Defender
Shots 166,813 43,208
Firepower 286,888,010 480,572,637
Absorbed by shields 9,792,582 8,375,502

Attacker

OvernOut [R R] · fleet 1

Type Units Lost
Battlecruiser 29,629 −372

OvernOut [R R] · fleet 2

Type Units Lost
Battleship 29,607 −393

OvernOut [R R] · fleet 3

Type Units Lost
Cruiser 76,834 −3,166

Chip [R R] destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

xCruSheD [TutDM]

Type Units Lost
Small Cargo 8 −12,542
Large Cargo 167 −26,233
Light Fighter 34 −29,866
Heavy Fighter 44 −8,356
Cruiser 122 −3,128
Battleship 585 −2,095
Recycler 132 −10,868
Espionage Probe 0 −91
Bomber 4 −11
Destroyer 7 −3
Deathstar 40 0
Battlecruiser 2,108 −4,092
Round 3 of 4
Attacker Defender
Shots 145,353 7,371
Firepower 253,370,100 456,562,364
Absorbed by shields 3,150,056 5,506,987

Attacker

OvernOut [R R] · fleet 1

Type Units Lost
Battlecruiser 29,441 −560

OvernOut [R R] · fleet 2

Type Units Lost
Battleship 29,404 −596

OvernOut [R R] · fleet 3

Type Units Lost
Cruiser 75,906 −4,094

Chip [R R] destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

xCruSheD [TutDM]

Type Units Lost
Small Cargo 0 −12,550
Large Cargo 0 −26,400
Light Fighter 0 −29,900
Heavy Fighter 0 −8,400
Cruiser 0 −3,250
Battleship 0 −2,680
Recycler 0 −11,000
Espionage Probe 0 −91
Bomber 0 −15
Destroyer 0 −10
Deathstar 40 0
Battlecruiser 0 −6,200
Round 4 of 4
Attacker Defender
Shots 134,751 814
Firepower 233,087,790 407,000,000
Absorbed by shields 387,382 8,086,800

Attacker

OvernOut [R R] · fleet 1

Type Units Lost
Battlecruiser 29,249 −752

OvernOut [R R] · fleet 2

Type Units Lost
Battleship 29,234 −766

OvernOut [R R] · fleet 3

Type Units Lost
Cruiser 75,456 −4,544

Chip [R R] destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

xCruSheD [TutDM] destroyed

Type Units Lost
Small Cargo 0 −12,550
Large Cargo 0 −26,400
Light Fighter 0 −29,900
Heavy Fighter 0 −8,400
Cruiser 0 −3,250
Battleship 0 −2,680
Recycler 0 −11,000
Espionage Probe 0 −91
Bomber 0 −15
Destroyer 0 −10
Deathstar 0 −40
Battlecruiser 0 −6,200

Main comment

Meine ally und ich haben vor Wochen von Teruma aka TheLastSequa den "Tipp" bekommen, dass crushed mit seiner fleet immer über Stunden hinweg stehen würde. Es hat sich jedoch schnell rausgestellt, dass er immer nur labert und die zwei offensichtlich immer noch miteinander rumhändeln. Dennoch beide ein wenig beobachtet und bei beiden jeweils die fleets entdeckt. Heute dann nach der Arbeit die üblichen Verdächtigen durchgeklickt und crushed mit akti + dem statioflug gesehen. Kamen nur zwei Prozente in Frage, also mal den Mond angetimed, falls er gleich onkommt und rezieht. Dann den Plani angetimed, währenddessen Chip organisiert, der für mich immer weiter nach hinten verzögert hat, während ich auf akti geschaut hab. Gut 30 min passierte nichts und als er dann zu leuchten anfing, kam auch schon nach dankbaren 1 1/2min der Klick. Chip nochmal nachrechnen lassen, damit auch alles passt - Der Rest war Formsache 🙂

Dank Chip und seiner reudigen Killersonde auch Minusep bekommen.. Danke dafür.. ^^

Comments

Schönes Ding Ihr 2. Gratz
Gz!
gz
gz Digga
Gz, top 10 incoming xD
gz
gz ^^

Menu

Account
Language
About