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OGMem

🙂

OGame.de Betelgeuse 8 comments

Result

The attacker won the battle.

Attacker

FeTTe_MaDe, PiXx0

Total result
+14,117,301

29,605,000 units lost

Defender

nOObSHuNTeR

Total result
−133,319,301

209,297,500 units lost

Total results include 3 harvest reports

Units destroyed
238,902,500
Loot
12,550,801
Debris field
31,171,500
Rounds
3
Details
Total result by resource
Attacker Defender
Metal −553,109 −72,749,291
Crystal +10,997,121 −51,149,221
Deuterium +3,673,289 −9,420,789
Total +14,117,301 −133,319,301
Honour points −13,248 +5,299
How the total result adds up
Attacker Defender
Battle losses −29,605,000 −209,297,500
Loot +12,550,801 −12,550,801
Repaired defence +88,529,000
3 harvest reports +31,171,500
Total result +14,117,301 −133,319,301
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 1,517,291 7,038,221 3,995,289 12,550,801
Debris field 19,851,600 11,319,900 31,171,500
Harvested 19,851,600 11,319,900 31,171,500
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 9,051,600 519,900 9,571,500
Harvest report 2 3,000,000 3,000,000 6,000,000
Harvest report 3 7,800,000 7,800,000 15,600,000

Fleets

Attacker · 2 players

Type Before Lost
Light Fighter 161,001 −6,234
Cruiser 25,000 −161
4 fleets

FeTTe_MaDe · fleet 1

Weapons 150% · Shields 150% · Armour 150%

Type Before After Lost
Light Fighter 1 1 0
Cruiser 12,500 12,423 −77

PiXx0 · fleet 1

Weapons 150% · Shields 150% · Armour 150%

Type Before After Lost
Light Fighter 1 1 0
Cruiser 12,500 12,416 −84

PiXx0 · fleet 2

Weapons 150% · Shields 150% · Armour 150%

Type Before After Lost
Light Fighter 100,000 96,141 −3,859

FeTTe_MaDe · fleet 2

Weapons 150% · Shields 150% · Armour 150%

Type Before After Lost
Light Fighter 60,999 58,624 −2,375

Defender · nOObSHuNTeR destroyed

Weapons 140% · Shields 110% · Armour 140%

Type Before Lost
Small Cargo 5,000 −5,000
Large Cargo 1,500 −1,500
Light Fighter 4,000 −4,000
Heavy Fighter 500 −500
Cruiser 200 −200
Battleship 100 −100
Recycler 25 −25
Espionage Probe 100 −100
Solar Satellite 111 −111
Battlecruiser 50 −50
Rocket Launcher 10,000 −10,000
Light Laser 5,000 −5,000
Heavy Laser 4,250 −4,250
Gauss Cannon 500 −500
Ion Cannon 500 −500
Plasma Turret 360 −360
Small Shield Dome 1 −1
Large Shield Dome 1 −1

6,900 Rocket Launcher, 3,800 Light Laser, 2,848 Heavy Laser, 305 Gauss Cannon, 315 Ion Cannon, 234 Plasma Turret, 1 Small Shield Dome, 1 Large Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 202,677 32,759
Firepower 61,075,750 11,557,716
Absorbed by shields 990,627 2,855,144

Attacker

FeTTe_MaDe · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,465 −35

PiXx0 · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,460 −40

PiXx0 · fleet 2

Type Units Lost
Light Fighter 97,358 −2,642

FeTTe_MaDe · fleet 2

Type Units Lost
Light Fighter 59,336 −1,663

Defender

nOObSHuNTeR

Type Units Lost
Small Cargo 402 −4,598
Large Cargo 427 −1,073
Light Fighter 323 −3,677
Heavy Fighter 131 −369
Cruiser 138 −62
Battleship 97 −3
Recycler 11 −14
Espionage Probe 1 −99
Solar Satellite 2 −109
Battlecruiser 50 0
Rocket Launcher 298 −9,702
Light Laser 200 −4,800
Heavy Laser 1,113 −3,137
Gauss Cannon 418 −82
Ion Cannon 291 −209
Plasma Turret 360 0
Small Shield Dome 1 0
Large Shield Dome 1 0
Round 2 of 3
Attacker Defender
Shots 185,255 4,622
Firepower 48,081,250 5,465,034
Absorbed by shields 152,632 1,120,577

Attacker

FeTTe_MaDe · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,426 −74

PiXx0 · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,418 −82

PiXx0 · fleet 2

Type Units Lost
Light Fighter 96,151 −3,849

FeTTe_MaDe · fleet 2

Type Units Lost
Light Fighter 58,627 −2,372

Defender

nOObSHuNTeR

Type Units Lost
Small Cargo 0 −5,000
Large Cargo 0 −1,500
Light Fighter 0 −4,000
Heavy Fighter 0 −500
Cruiser 0 −200
Battleship 0 −100
Recycler 0 −25
Espionage Probe 0 −100
Solar Satellite 0 −111
Battlecruiser 0 −50
Rocket Launcher 0 −10,000
Light Laser 0 −5,000
Heavy Laser 0 −4,250
Gauss Cannon 0 −500
Ion Cannon 0 −500
Plasma Turret 18 −342
Small Shield Dome 0 −1
Large Shield Dome 1 0
Round 3 of 3
Attacker Defender
Shots 179,624 19
Firepower 44,191,500 129,602
Absorbed by shields 952 36,185

Attacker

FeTTe_MaDe · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,423 −77

PiXx0 · fleet 1

Type Units Lost
Light Fighter 1 0
Cruiser 12,416 −84

PiXx0 · fleet 2

Type Units Lost
Light Fighter 96,141 −3,859

FeTTe_MaDe · fleet 2

Type Units Lost
Light Fighter 58,624 −2,375

Defender

nOObSHuNTeR destroyed

Type Units Lost
Small Cargo 0 −5,000
Large Cargo 0 −1,500
Light Fighter 0 −4,000
Heavy Fighter 0 −500
Cruiser 0 −200
Battleship 0 −100
Recycler 0 −25
Espionage Probe 0 −100
Solar Satellite 0 −111
Battlecruiser 0 −50
Rocket Launcher 0 −10,000
Light Laser 0 −5,000
Heavy Laser 0 −4,250
Gauss Cannon 0 −500
Ion Cannon 0 −500
Plasma Turret 0 −360
Small Shield Dome 0 −1
Large Shield Dome 0 −1

Comments

na dann is ja gut kane 🙂
Na da muss ich der Dicken Made mal recht geben das Joto angeht. ICA kenne ich nicht viele von nur ein Paar und die sind in ordnung naja hab ja auch schon welche geschrottet also beschäftige ich mich sehr ausgeglichen mit ihnen^^ nice Kill
Wer nicht savet ist selber schuld - leider. Dennoch kann ich versichern das in der ICA Schwung vorhanden ist auch wenn keiner von uns viele KBs bringt, die Stärken bei uns liegen wo anders. In diesem Sinne: schönes Wochenende
ja joto dann komm.. hop hop, bring schwung rein in die ica ^^
erklär ihnen nicht wie man deut/met dm tradet und die 3:1 er flottenflucht mitn dm commander ausnützt, sondern erklär ihnen mal wie man saved, wie man abfängt und wie mans ohne noobtrading wie onsch es betreibt nach oben kommt ^^
du kannst es doch 😉
gz. Schade für uns 😉
War ja nun eigentlich nur eine Frage der Zeit muss ich leider sagen.
GZ 🙂
Gz, schön, schön......:-)
Gz 🙂

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