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OGMem

Hollywood vs. Bandit Stingray

OGame.de Xanthus 2 rounds

Result

The attacker won the battle.

Attacker

Hollywood

Total result
+511,385

20,000 units lost

Defender

Bandit Stingray

Total result
−589,385

364,000 units lost

Units destroyed
384,000
Loot
531,385
Debris field
35,200
Details
Total result by resource
Attacker Defender
Metal +308,071 −362,071
Crystal +172,237 −196,237
Deuterium +31,077 −31,077
Total +511,385 −589,385
Honour points 0 0
How the total result adds up
Attacker Defender
Battle losses −20,000 −364,000
Loot +531,385 −531,385
Repaired defence +306,000
Total result +511,385 −589,385
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 318,071 182,237 31,077 531,385
Debris field 23,600 11,600 35,200

Fleets

Attacker · Hollywood

Type Before Lost
Small Cargo 125 −5
Cruiser 150 0

Defender · Bandit Stingray destroyed

Type Before Lost
Rocket Launcher 8 −8
Light Laser 8 −8
Heavy Laser 29 −29
Large Shield Dome 1 −1

7 Rocket Launcher, 8 Light Laser, 22 Heavy Laser, 1 Large Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 313 46
Firepower 174,147 13,905
Absorbed by shields 3,306 12,498

Attacker

Hollywood

Type Units Lost
Small Cargo 121 −4
Cruiser 150 0

Defender

Bandit Stingray

Type Units Lost
Rocket Launcher 0 −8
Light Laser 0 −8
Heavy Laser 1 −28
Large Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 271 2
Firepower 139,181 401
Absorbed by shields 23 19,020

Attacker

Hollywood

Type Units Lost
Small Cargo 120 −5
Cruiser 150 0

Defender

Bandit Stingray destroyed

Type Units Lost
Rocket Launcher 0 −8
Light Laser 0 −8
Heavy Laser 0 −29
Large Shield Dome 0 −1

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