DevilsToy vs. Masterhouse
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +124,696,493
84,000 units lost
Defender
Masterhouse
- Total result
- −125,552,493
3,438,000 units lost
- Units destroyed
- 3,522,000
- Loot
- 124,780,493
- Debris field
- 42,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +90,317,516 | −91,121,516 |
| Crystal | +13,748,851 | −13,800,851 |
| Deuterium | +20,630,126 | −20,630,126 |
| Total | +124,696,493 | −125,552,493 |
| Honour points | −199 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −84,000 | −3,438,000 |
| Loot | +124,780,493 | −124,780,493 |
| Repaired defence | +2,666,000 | |
| Total result | +124,696,493 | −125,552,493 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 90,359,516 | 13,790,851 | 20,630,126 | 124,780,493 |
| Debris field | 21,000 | 21,000 | 42,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 27,500 | 27,479 |
| Battlecruiser | 2,500 | 2,500 |
Defender · Masterhouse destroyed
Weapons 190% · Shields 180% · Armour 200%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 1,709 | 0 |
| Small Shield Dome | 1 | 0 |
1,333 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 30,000 | 1,710 |
| Firepower | 5,662,500 | 396,490 |
| Absorbed by shields | 79,908 | 100,174 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 27,486 |
| Battlecruiser | 2,500 |
Defender
Masterhouse
| Type | Units |
|---|---|
| Rocket Launcher | 244 |
| Small Shield Dome | 1 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 29,986 | 245 |
| Firepower | 5,662,290 | 56,610 |
| Absorbed by shields | 12,140 | 20,985 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 27,479 |
| Battlecruiser | 2,500 |