DevilsToy vs. Masterhouse
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +62,314,247
76,000 units lost
Defender
Masterhouse
- Total result
- −62,950,247
2,666,000 units lost
- Units destroyed
- 2,742,000
- Loot
- 62,390,247
- Debris field
- 38,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +45,141,758 | −45,739,758 |
| Crystal | +6,857,426 | −6,895,426 |
| Deuterium | +10,315,063 | −10,315,063 |
| Total | +62,314,247 | −62,950,247 |
| Honour points | −149 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −76,000 | −2,666,000 |
| Loot | +62,390,247 | −62,390,247 |
| Repaired defence | +2,106,000 | |
| Total result | +62,314,247 | −62,950,247 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 45,179,758 | 6,895,426 | 10,315,063 | 62,390,247 |
| Debris field | 19,000 | 19,000 | 38,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 220%
| Type | Before | After |
|---|---|---|
| Small Cargo | 14,000 | 13,981 |
| Battlecruiser | 2,000 | 2,000 |
Defender · Masterhouse destroyed
Weapons 190% · Shields 180% · Armour 200%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 1,333 | 0 |
1,053 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 16,000 | 1,333 |
| Firepower | 4,410,000 | 309,256 |
| Absorbed by shields | 72,164 | 74,593 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 13,985 |
| Battlecruiser | 2,000 |
Defender
Masterhouse
| Type | Units |
|---|---|
| Rocket Launcher | 292 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 15,985 | 292 |
| Firepower | 4,409,775 | 67,744 |
| Absorbed by shields | 15,194 | 16,352 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 13,981 |
| Battlecruiser | 2,000 |