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OGMem

Coolman vs. Neem_Andersen

OGame.de Xalynth

Result

The attacker won the battle.

Attacker

Coolman

Total result
+865,500

4,115,000 units lost

Defender

Neem_Andersen

Total result
−21,880,500

61,965,000 units lost

Units destroyed
66,080,000
Loot
4,980,500
Debris field
2,012,500
Rounds
5
Details
Total result by resource
Attacker Defender
Metal −1,106,060 −13,863,940
Crystal −764,611 −4,914,389
Deuterium +2,736,171 −3,102,171
Total +865,500 −21,880,500
Honour points −3,199 +152
How the total result adds up
Attacker Defender
Battle losses −4,115,000 −61,965,000
Loot +4,980,500 −4,980,500
Repaired defence +45,065,000
Total result +865,500 −21,880,500
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 973,940 1,180,389 2,826,171 4,980,500
Debris field 1,040,000 972,500 2,012,500

Fleets

Attacker · Coolman

Type Before Lost
Large Cargo 300 −295
Bomber 480 −5
Destroyer 2,310 −1
2 fleets

Coolman · fleet 1

Type Before After Lost
Bomber 480 475 −5
Destroyer 2,310 2,309 −1

Coolman · fleet 2

Type Before After Lost
Large Cargo 300 5 −295

Defender · Neem_Andersen destroyed

Type Before Lost
Rocket Launcher 18,757 −18,757
Heavy Laser 115 −115
Gauss Cannon 431 −431
Ion Cannon 948 −948

14,068 Rocket Launcher, 78 Heavy Laser, 293 Gauss Cannon, 683 Ion Cannon could be repaired.

All 5 rounds in detail

Round 1 of 5
Attacker Defender
Shots 9,438 20,251
Firepower 28,623,600 5,364,025
Absorbed by shields 3,109,932 908,880

Attacker

Coolman · fleet 1

Type Units Lost
Bomber 480 0
Destroyer 2,310 0

Coolman · fleet 2

Type Units Lost
Large Cargo 149 −151

Defender

Neem_Andersen

Type Units Lost
Rocket Launcher 11,914 −6,843
Heavy Laser 76 −39
Gauss Cannon 398 −33
Ion Cannon 694 −254
Round 2 of 5
Attacker Defender
Shots 8,354 13,082
Firepower 26,289,288 3,785,050
Absorbed by shields 2,506,955 819,760

Attacker

Coolman · fleet 1

Type Units Lost
Bomber 479 −1
Destroyer 2,310 0

Coolman · fleet 2

Type Units Lost
Large Cargo 31 −269

Defender

Neem_Andersen

Type Units Lost
Rocket Launcher 6,376 −12,381
Heavy Laser 45 −70
Gauss Cannon 321 −110
Ion Cannon 425 −523
Round 3 of 5
Attacker Defender
Shots 7,941 7,167
Firepower 25,550,372 2,345,450
Absorbed by shields 1,651,071 721,596

Attacker

Coolman · fleet 1

Type Units Lost
Bomber 476 −4
Destroyer 2,309 −1

Coolman · fleet 2

Type Units Lost
Large Cargo 14 −286

Defender

Neem_Andersen

Type Units Lost
Rocket Launcher 2,121 −16,636
Heavy Laser 13 −102
Gauss Cannon 188 −243
Ion Cannon 171 −777
Round 4 of 5
Attacker Defender
Shots 5,873 2,493
Firepower 20,420,168 1,013,450
Absorbed by shields 683,436 392,584

Attacker

Coolman · fleet 1

Type Units Lost
Bomber 475 −5
Destroyer 2,309 −1

Coolman · fleet 2

Type Units Lost
Large Cargo 5 −295

Defender

Neem_Andersen

Type Units Lost
Rocket Launcher 192 −18,565
Heavy Laser 1 −114
Gauss Cannon 29 −402
Ion Cannon 24 −924
Round 5 of 5
Attacker Defender
Shots 5,528 246
Firepower 19,580,060 127,775
Absorbed by shields 82,715 56,524

Attacker

Coolman · fleet 1

Type Units Lost
Bomber 475 −5
Destroyer 2,309 −1

Coolman · fleet 2

Type Units Lost
Large Cargo 5 −295

Defender

Neem_Andersen destroyed

Type Units Lost
Rocket Launcher 0 −18,757
Heavy Laser 0 −115
Gauss Cannon 0 −431
Ion Cannon 0 −948

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