DevilsToy vs. quagmire
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +164,679,726
8,000 units lost
Defender
quagmire
- Total result
- −164,869,726
794,000 units lost
- Units destroyed
- 802,000
- Loot
- 164,687,726
- Debris field
- 4,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +112,974,488 | −113,150,488 |
| Crystal | +8,724,041 | −8,738,041 |
| Deuterium | +42,981,197 | −42,981,197 |
| Total | +164,679,726 | −164,869,726 |
| Honour points | −54 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −794,000 |
| Loot | +164,687,726 | −164,687,726 |
| Repaired defence | +612,000 | |
| Total result | +164,679,726 | −164,869,726 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 112,978,488 | 8,728,041 | 42,981,197 | 164,687,726 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 40,000 | 39,998 |
| Battlecruiser | 500 | 500 |
Defender · quagmire destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 387 | 0 |
| Small Shield Dome | 1 | 0 |
306 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 40,500 | 388 |
| Firepower | 1,650,000 | 80,498 |
| Absorbed by shields | 12,086 | 21,489 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 39,998 |
| Battlecruiser | 500 |
Defender
quagmire
| Type | Units |
|---|---|
| Small Shield Dome | 1 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 40,498 | 1 |
| Firepower | 1,649,970 | 2 |
| Absorbed by shields | 2 | 605,210 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 39,998 |
| Battlecruiser | 500 |