DevilsToy vs. quagmire
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +41,167,931
4,000 units lost
Defender
quagmire
- Total result
- −41,307,931
570,000 units lost
- Units destroyed
- 574,000
- Loot
- 41,171,931
- Debris field
- 2,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +28,242,622 | −28,380,622 |
| Crystal | +2,180,010 | −2,182,010 |
| Deuterium | +10,745,299 | −10,745,299 |
| Total | +41,167,931 | −41,307,931 |
| Honour points | −41 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −570,000 |
| Loot | +41,171,931 | −41,171,931 |
| Repaired defence | +434,000 | |
| Total result | +41,167,931 | −41,307,931 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 28,244,622 | 2,182,010 | 10,745,299 | 41,171,931 |
| Debris field | 1,000 | 1,000 | 2,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 10,000 | 9,999 |
| Battlecruiser | 500 | 500 |
Defender · quagmire destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 285 | 0 |
217 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 10,500 | 285 |
| Firepower | 1,200,000 | 59,280 |
| Absorbed by shields | 10,358 | 14,820 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 9,999 |
| Battlecruiser | 500 |