DevilsToy vs. quagmire
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +20,581,966
4,000 units lost
Defender
quagmire
- Total result
- −20,681,966
434,000 units lost
- Units destroyed
- 438,000
- Loot
- 20,585,966
- Debris field
- 2,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +14,120,311 | −14,218,311 |
| Crystal | +1,089,005 | −1,091,005 |
| Deuterium | +5,372,650 | −5,372,650 |
| Total | +20,581,966 | −20,681,966 |
| Honour points | −30 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −434,000 |
| Loot | +20,585,966 | −20,585,966 |
| Repaired defence | +338,000 | |
| Total result | +20,581,966 | −20,681,966 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 14,122,311 | 1,091,005 | 5,372,650 | 20,585,966 |
| Debris field | 1,000 | 1,000 | 2,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 5,000 | 4,999 |
| Battlecruiser | 500 | 500 |
Defender · quagmire destroyed
Weapons 160% · Shields 160% · Armour 170%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 217 | 0 |
169 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 5,500 | 217 |
| Firepower | 1,125,000 | 45,136 |
| Absorbed by shields | 9,416 | 11,284 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 4,999 |
| Battlecruiser | 500 |
Defender
quagmire
| Type | Units |
|---|---|
| Rocket Launcher | 3 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 5,499 | 3 |
| Firepower | 1,124,985 | 624 |
| Absorbed by shields | 90 | 156 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 4,999 |
| Battlecruiser | 500 |