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OGMem

Xcom vs. Alpha2

OGame.de Yildun

Result

The attacker won the battle.

Attacker

Xcom

Total result
+3,573,524

92,000 units lost

Defender

Alpha2

Total result
−3,981,524

815,000 units lost

Units destroyed
907,000
Loot
3,665,524
Debris field
64,400
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +694,032 −947,032
Crystal +922,952 −1,069,952
Deuterium +1,956,540 −1,964,540
Total +3,573,524 −3,981,524
Honour points −89 0
How the total result adds up
Attacker Defender
Battle losses −92,000 −815,000
Loot +3,665,524 −3,665,524
Repaired defence +499,000
Total result +3,573,524 −3,981,524
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 740,032 968,952 1,956,540 3,665,524
Debris field 32,200 32,200 64,400

Fleets

Attacker · Xcom

Type Before Lost
Small Cargo 750 −23
Battleship 250 0

Defender · Alpha2 destroyed

Type Before Lost
Rocket Launcher 62 −62
Light Laser 69 −69
Heavy Laser 17 −17
Gauss Cannon 9 −9
Ion Cannon 8 −8
Small Shield Dome 1 −1

42 Rocket Launcher, 43 Light Laser, 11 Heavy Laser, 5 Gauss Cannon, 7 Ion Cannon could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,000 166
Firepower 609,000 54,422
Absorbed by shields 12,855 20,846

Attacker

Xcom

Type Units Lost
Small Cargo 736 −14
Battleship 250 0

Defender

Alpha2

Type Units Lost
Rocket Launcher 13 −49
Light Laser 16 −53
Heavy Laser 5 −12
Gauss Cannon 5 −4
Ion Cannon 2 −6
Small Shield Dome 1 0
Round 2 of 2
Attacker Defender
Shots 986 42
Firepower 608,832 19,382
Absorbed by shields 3,734 10,728

Attacker

Xcom

Type Units Lost
Small Cargo 727 −23
Battleship 250 0

Defender

Alpha2 destroyed

Type Units Lost
Rocket Launcher 0 −62
Light Laser 0 −69
Heavy Laser 0 −17
Gauss Cannon 0 −9
Ion Cannon 0 −8
Small Shield Dome 0 −1

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