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OGMem

[GWHC] Gang vs. [GOD] insolurix

OGame.de Tarazed

Result

The attacker won the battle.

Attacker

[GWHC] Gang

Total result
+9,695,137

984,000 units lost

Defender

[GOD] insolurix

Total result
−47,007,137

14,185,500 units lost

Total results include 5 follow-ups

Units destroyed
15,169,500
Loot
1,599,464
Debris field
892,200
Moon chance
9%
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +4,753,912 −27,730,512
Crystal +3,552,427 −14,756,827
Deuterium +1,388,798 −4,519,798
Total +9,695,137 −47,007,137
Honour points +5,064 +1,293
How the total result adds up
Attacker Defender
Battle losses −984,000 −14,185,500
Loot +1,599,464 −1,599,464
Repaired defence +8,290,000
5 follow-ups +3,538,673 −39,512,173
Missing debris +5,541,000
Total result +9,695,137 −47,007,137
Loot and debris field
Metal Crystal Deuterium Total
Loot (100%) 989,967 383,785 225,712 1,599,464
Debris field 451,800 440,400 892,200
Follow-ups
Attacker Defender
Follow-up 1 +1,400,857 −5,514,857
Follow-up 2 +1,262,000 −3,431,000
Follow-up 3 +575,243 −9,406,743
Follow-up 4 +353,511 −9,860,011
Follow-up 5 −52,938 −11,299,562

Fleets

Attacker · [GWHC] Gang

Type Before Lost
Small Cargo 1,000 −12
Light Fighter 15,000 −234
Cruiser 200 0

Defender · [GOD] insolurix destroyed

Type Before Lost
Large Cargo 130 −130
Solar Satellite 215 −215
Rocket Launcher 2,700 −2,700
Light Laser 790 −790
Ion Cannon 6 −6
Plasma Turret 38 −38
Small Shield Dome 1 −1
Large Shield Dome 1 −1

1,809 Rocket Launcher, 616 Light Laser, 5 Ion Cannon, 26 Plasma Turret, 1 Small Shield Dome could be repaired.

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