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OGMem

Defbash Part I

OGame.de 82

Result

The attacker won the battle.

Attacker

[D.T] AIic3

Total result
+16,971,261

0 units lost

Defender

[HELLDOGS] SX1

Total result
−209,972,661

177,052,000 units lost

Total results include 3 follow-ups · 3 harvest reports

Units destroyed
177,052,000
Loot
877,492
Debris field
4,588,800
Rounds
3
Details
Total result by resource
Attacker Defender
Metal +8,576,739 −143,316,639
Crystal +8,001,997 −53,145,497
Deuterium +392,525 −13,510,525
Total +16,971,261 −209,972,661
Honour points −31,435 0
How the total result adds up
Attacker Defender
Battle losses 0 −177,052,000
Loot +877,492 −877,492
Repaired defence +116,433,000
3 follow-ups +2,323,169 −148,476,169
3 harvest reports +13,770,600
Total result +16,971,261 −209,972,661
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 579,946 175,618 121,928 877,492
Debris field 2,160,000 2,428,800 4,588,800
Harvested 6,555,600 7,215,000 13,770,600
Follow-ups
Attacker Defender
Follow-up 1 +1,029,310 −58,119,310
Follow-up 2 +854,525 −55,928,525
Follow-up 3 +439,334 −34,428,334
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 2,160,000 2,433,600 4,593,600
Harvest report 2 2,235,600 2,405,400 4,641,000
Harvest report 3 2,160,000 2,376,000 4,536,000

Fleets

Attacker · [D.T] AIic3

Weapons 200% · Shields 200% · Armour 200%

Type Before After
Deathstar 600 600

Defender · [HELLDOGS] SX1 destroyed

Weapons 190% · Shields 190% · Armour 190%

Type Before After
Large Cargo 600 0
Solar Satellite 224 0
Rocket Launcher 18,806 0
Light Laser 5,182 0
Heavy Laser 10,243 0
Gauss Cannon 396 0
Plasma Turret 190 0
Small Shield Dome 1 0

14,105 Rocket Launcher, 3,368 Light Laser, 6,760 Heavy Laser, 301 Gauss Cannon, 125 Plasma Turret, 1 Small Shield Dome could be repaired.

All 3 rounds in detail

Round 1 of 3
Attacker Defender
Shots 47,823 35,642
Firepower 28,693,800,000 16,217,037
Absorbed by shields 16,217,037 3,608,976

Attacker

AIic3 [D.T]

Type Units
Deathstar 600

Defender

SX1 [HELLDOGS]

Type Units
Large Cargo 167
Solar Satellite 54
Rocket Launcher 4,884
Light Laser 1,384
Heavy Laser 2,659
Gauss Cannon 127
Plasma Turret 58
Small Shield Dome 1
Round 2 of 3
Attacker Defender
Shots 49,255 9,334
Firepower 29,553,000,000 4,374,401
Absorbed by shields 4,374,401 1,297,376

Attacker

AIic3 [D.T]

Type Units
Deathstar 600

Defender

SX1 [HELLDOGS]

Type Units
Large Cargo 2
Rocket Launcher 29
Light Laser 9
Heavy Laser 14
Gauss Cannon 1
Plasma Turret 1
Round 3 of 3
Attacker Defender
Shots 24,165 56
Firepower 14,499,000,000 31,406
Absorbed by shields 31,406 8,040

Attacker

AIic3 [D.T]

Type Units
Deathstar 600

Defender

SX1 [HELLDOGS] destroyed

Main comment

....lasst die Spiele beginnen mal sehen wenn die ersten den Angstmod aktivieren ^^

den restlich defbash werd ich nicht on stellen .....wollen wir doch mal sehen wie Hell die Dogs sind ^^

natürlich werden alle gesammelten ress vom defbash kbs zum Wiederaufbau weitergeleitet täglich die solarsats runterhauen sollte das Kris schnell drin sein 🙂

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