DevilsToy vs. deathking
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +72,557,092
4,000 units lost
Defender
deathking
- Total result
- −72,781,092
676,000 units lost
- Units destroyed
- 680,000
- Loot
- 72,561,092
- Debris field
- 2,000
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +12,545,549 | −12,740,049 |
| Crystal | +36,636,617 | −36,666,117 |
| Deuterium | +23,374,926 | −23,374,926 |
| Total | +72,557,092 | −72,781,092 |
| Honour points | −64 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −676,000 |
| Loot | +72,561,092 | −72,561,092 |
| Repaired defence | +456,000 | |
| Total result | +72,557,092 | −72,781,092 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 12,547,549 | 36,638,617 | 23,374,926 | 72,561,092 |
| Debris field | 1,000 | 1,000 | 2,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 15,000 | 14,999 |
| Battlecruiser | 500 | 500 |
Defender · deathking destroyed
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 182 | 0 |
| Light Laser | 156 | 0 |
127 Rocket Launcher, 101 Light Laser could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 15,500 | 338 |
| Firepower | 1,275,000 | 75,400 |
| Absorbed by shields | 13,100 | 18,928 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 14,999 |
| Battlecruiser | 500 |