DevilsToy vs. deathking
Result
The attacker won the battle.
Attacker
DevilsToy
- Total result
- +18,132,272
8,000 units lost
Defender
deathking
- Total result
- −18,246,272
328,000 units lost
- Units destroyed
- 336,000
- Loot
- 18,140,272
- Debris field
- 4,000
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +3,132,887 | −3,232,387 |
| Crystal | +9,155,654 | −9,170,154 |
| Deuterium | +5,843,731 | −5,843,731 |
| Total | +18,132,272 | −18,246,272 |
| Honour points | −33 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −8,000 | −328,000 |
| Loot | +18,140,272 | −18,140,272 |
| Repaired defence | +222,000 | |
| Total result | +18,132,272 | −18,246,272 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 3,136,887 | 9,159,654 | 5,843,731 | 18,140,272 |
| Debris field | 2,000 | 2,000 | 4,000 |
Fleets
Attacker · DevilsToy
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After |
|---|---|---|
| Small Cargo | 4,000 | 3,998 |
| Battlecruiser | 500 | 500 |
Defender · deathking destroyed
Weapons 150% · Shields 150% · Armour 150%
| Type | Before | After |
|---|---|---|
| Rocket Launcher | 95 | 0 |
| Light Laser | 69 | 0 |
63 Rocket Launcher, 48 Light Laser could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 4,500 | 164 |
| Firepower | 1,110,000 | 36,250 |
| Absorbed by shields | 7,380 | 9,097 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 3,998 |
| Battlecruiser | 500 |
Defender
deathking
| Type | Units |
|---|---|
| Light Laser | 1 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 4,498 | 1 |
| Firepower | 1,109,970 | 250 |
| Absorbed by shields | 30 | 63 |
Attacker
DevilsToy
| Type | Units |
|---|---|
| Small Cargo | 3,998 |
| Battlecruiser | 500 |