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OGMem

Kacknoob down ^^

OGame.de Zibal 4 comments

Result

The attacker won the battle.

Attacker

[FFX] Flow the Paranoid

Total result
+39,687,200

4,930,000 units lost

Defender

Commodore Jupiter

Total result
−96,524,200

93,629,000 units lost

Total results include 2 harvest reports

Units destroyed
98,559,000
Loot
2,895,200
Debris field
46,341,500
Rounds
4
Details
Total result by resource
Attacker Defender
Metal +29,588,235 −64,665,235
Crystal +10,230,612 −26,114,612
Deuterium −131,647 −5,744,353
Total +39,687,200 −96,524,200
Honour points −13,059 +1,055
How the total result adds up
Attacker Defender
Battle losses −4,930,000 −93,629,000
Loot +2,895,200 −2,895,200
2 harvest reports +41,722,000
Total result +39,687,200 −96,524,200
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 2,531,235 155,612 208,353 2,895,200
Debris field 32,767,000 13,574,500 46,341,500
Harvested 30,457,000 11,265,000 41,722,000
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 14,735,000 11,265,000 26,000,000
Harvest report 2 15,722,000 0 15,722,000

Fleets

Attacker · [FFX] Flow the Paranoid

Weapons 140% · Shields 120% · Armour 130%

Type Before Lost
Cruiser 3,789 −170

Defender · Commodore Jupiter destroyed

Weapons 40% · Shields 60% · Armour 30%

Type Before Lost
Small Cargo 2 −2
Large Cargo 1,080 −1,080
Light Fighter 100 −100
Cruiser 2,767 −2,767
Recycler 1 −1

All 4 rounds in detail

Round 1 of 4
Attacker Defender
Shots 3,870 3,950
Firepower 3,715,200 1,564,095
Absorbed by shields 226,970 166,096

Attacker

Flow the Paranoid [FFX]

Type Units Lost
Cruiser 3,772 −17

Defender

Commodore Jupiter

Type Units Lost
Small Cargo 1 −1
Large Cargo 555 −525
Light Fighter 36 −64
Cruiser 2,313 −454
Recycler 0 −1
Round 2 of 4
Attacker Defender
Shots 3,811 2,905
Firepower 3,658,560 1,301,692
Absorbed by shields 195,261 150,208

Attacker

Flow the Paranoid [FFX]

Type Units Lost
Cruiser 3,710 −79

Defender

Commodore Jupiter

Type Units Lost
Small Cargo 0 −2
Large Cargo 195 −885
Light Fighter 9 −91
Cruiser 1,338 −1,429
Recycler 0 −1
Round 3 of 4
Attacker Defender
Shots 3,739 1,542
Firepower 3,589,440 751,275
Absorbed by shields 126,366 104,144

Attacker

Flow the Paranoid [FFX]

Type Units Lost
Cruiser 3,636 −153

Defender

Commodore Jupiter

Type Units Lost
Small Cargo 0 −2
Large Cargo 29 −1,051
Light Fighter 0 −100
Cruiser 337 −2,430
Recycler 0 −1
Round 4 of 4
Attacker Defender
Shots 3,636 366
Firepower 3,490,560 188,923
Absorbed by shields 36,694 28,120

Attacker

Flow the Paranoid [FFX]

Type Units Lost
Cruiser 3,619 −170

Defender

Commodore Jupiter destroyed

Type Units Lost
Small Cargo 0 −2
Large Cargo 0 −1,080
Light Fighter 0 −100
Cruiser 0 −2,767
Recycler 0 −1

Main comment

Man beachte die gigantisch geilen techs (also nicht meine, die sind auch Müll sondern die des Opfers ^^).
Schnell alle xer genommen die da waren anstatt verlustfrei mit sxern. Und genau die Minuten die ich gespart habe waren entscheidend, denn er kam direkt nach Einschlag on und hat alles (20 Mio met) in mond def gehauen ^^ danach dann recs gebaut am plani und am Ende mit fast 100 Stück abgebaut... Naja soll er machen, hat ja def also kann ich was kaputt machen ^^

Comments

gratz dir die werte sind der bringer
Gratz!
Das TF haste ja doch zum größten teil bekommen.
Bau dir was Hübsches!
Gz!
sowas nimmt man gerne^^
Gz! Holst du dir wieder.

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