gz. trotz allem schön anzuschauen
Endlich - mit Beigeschmack
Result
The attacker won the battle.
Attacker
[FFF] Wukong
- Total result
- +2,296,064,154
2,530,417,000 units lost
Defender
[BORG] miech
- Total result
- −14,412,815,554
14,137,860,000 units lost
Total results include 4 follow-ups · 1 harvest report
- Units destroyed
- 16,668,277,000
- Loot
- 143,096,296
- Debris field
- 4,551,523,500
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +1,067,767,231 | −7,149,463,831 |
| Crystal | +1,185,482,960 | −5,724,005,760 |
| Deuterium | +42,813,963 | −1,539,345,963 |
| Total | +2,296,064,154 | −14,412,815,554 |
| Honour points | −1,330,135 | +290,317 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −2,530,417,000 | −14,137,860,000 |
| Loot | +143,096,296 | −143,096,296 |
| 4 follow-ups | +131,859,258 | −131,859,258 |
| 1 harvest report | +4,551,525,600 | |
| Total result | +2,296,064,154 | −14,412,815,554 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 42,236,355 | 14,088,650 | 86,771,291 | 143,096,296 |
| Debris field | 2,606,441,400 | 1,945,082,100 | 4,551,523,500 | |
| Harvested | 2,606,441,400 | 1,945,084,200 | 4,551,525,600 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +71,548,147 | −71,548,147 |
| Follow-up 2 | +35,774,075 | −35,774,075 |
| Follow-up 3 | +17,887,036 | −17,887,036 |
| Follow-up 4 | +6,650,000 | −6,650,000 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Harvest report 1 | 2,606,441,400 | 1,945,084,200 | 4,551,525,600 |
Fleets
Attacker · [FFF] Wukong
| Type | Before | Lost |
|---|---|---|
| Light Fighter | 2,992,044 | −248,773 |
| Battleship | 100,000 | −8,445 |
| Destroyer | 100,000 | −8,229 |
3 fleets
Wukong [FFF] · fleet 1
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After | Lost |
|---|---|---|---|
| Destroyer | 100,000 | 91,771 | −8,229 |
Wukong [FFF] · fleet 2
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After | Lost |
|---|---|---|---|
| Battleship | 100,000 | 91,555 | −8,445 |
Wukong [FFF] · fleet 3
Weapons 200% · Shields 200% · Armour 200%
| Type | Before | After | Lost |
|---|---|---|---|
| Light Fighter | 2,992,044 | 2,743,271 | −248,773 |
Defender · [BORG] miech destroyed
Weapons 180% · Shields 160% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 702 | −702 |
| Large Cargo | 33,062 | −33,062 |
| Light Fighter | 1,172 | −1,172 |
| Heavy Fighter | 317 | −317 |
| Recycler | 236 | −236 |
| Espionage Probe | 4,327 | −4,327 |
| Destroyer | 175 | −175 |
| Deathstar | 1,370 | −1,370 |
All 3 rounds in detail
Round 1 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 3,483,485 | 154,579 |
| Firepower | 1,471,709,700 | 64,171,030,388 |
| Absorbed by shields | 11,055,558 | 51,416,022 |
Attacker
Wukong [FFF] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Destroyer | 96,525 | −3,475 |
Wukong [FFF] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Battleship | 96,409 | −3,591 |
Wukong [FFF] · fleet 3
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 2,886,295 | −105,749 |
Defender
miech [BORG]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −702 |
| Large Cargo | 0 | −33,062 |
| Light Fighter | 0 | −1,172 |
| Heavy Fighter | 0 | −317 |
| Recycler | 0 | −236 |
| Espionage Probe | 0 | −4,327 |
| Destroyer | 0 | −175 |
| Deathstar | 1,370 | 0 |
Round 2 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 3,079,229 | 111,143 |
| Firepower | 1,301,321,250 | 62,240,080,000 |
| Absorbed by shields | 10,294,980 | 204,404,000 |
Attacker
Wukong [FFF] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Destroyer | 93,088 | −6,912 |
Wukong [FFF] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Battleship | 92,954 | −7,046 |
Wukong [FFF] · fleet 3
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 2,784,079 | −207,965 |
Defender
miech [BORG]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −702 |
| Large Cargo | 0 | −33,062 |
| Light Fighter | 0 | −1,172 |
| Heavy Fighter | 0 | −317 |
| Recycler | 0 | −236 |
| Espionage Probe | 0 | −4,327 |
| Destroyer | 0 | −175 |
| Deathstar | 537 | −833 |
Round 3 of 3
| Attacker | Defender | |
|---|---|---|
| Shots | 2,970,121 | 43,845 |
| Firepower | 1,255,001,850 | 24,553,200,000 |
| Absorbed by shields | 4,039,140 | 80,120,400 |
Attacker
Wukong [FFF] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Destroyer | 91,771 | −8,229 |
Wukong [FFF] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Battleship | 91,555 | −8,445 |
Wukong [FFF] · fleet 3
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 2,743,271 | −248,773 |
Defender
miech [BORG] destroyed
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −702 |
| Large Cargo | 0 | −33,062 |
| Light Fighter | 0 | −1,172 |
| Heavy Fighter | 0 | −317 |
| Recycler | 0 | −236 |
| Espionage Probe | 0 | −4,327 |
| Destroyer | 0 | −175 |
| Deathstar | 0 | −1,370 |
Main comment
Jetzt hat es geklappt, ob nun wegen dem Bug oder nicht, was spielt es für eine Rolle, wir alle müssen uns in diesem Spiel den Gegebenheiten anpassen. Wer wäre wohl sonst geflogen?
Die Gameforge hat mit dem Zurückbeamen der Flotten besonders die Langzeitstatiosaver enorm bestraft, woher sollten die weniger aktiven Spieler wissen, dass ihre Flotten nun stehen? Ja, das ist unfair, scheiße, und an sich sollte sowas nie vorkommen. Aber deshalb nicht fliegen? Nein! Wenn wir nicht fliegen, dann entdeckt das Ziel sicher jemand anders. Wer sich das Bein bricht und im Krankenhaus landet, der wird mit Pech ebenso umgeflogen. Welchen Unterschied macht es schon, ob nun die Gameforge oder der Autofahrer, der einen anfährt, schuld ist?
In diesem Sinne: Nehmt es sportlich, es ist nur ein Spiel. Spiele leben von Aktivität, also werden aktive Spieler im Regelfall belohnt. Ist das gerecht? Vielleicht, vielleicht nicht, aber in einem Kriegsspiel geht es nun wirklich nicht um Gerechtigkeit.
P.s. Es steht jedem frei, sich Schutz durch Deutverkäufe zu erkaufen