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OGMem

Ocelot vs. anti

OGame.de Izar

Result

The attacker won the battle.

Attacker

Ocelot

Total result
+3,839,822

0 units lost

Defender

anti

Total result
−4,065,822

730,000 units lost

Units destroyed
730,000
Loot
3,839,822
Debris field
0
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +3,067,442 −3,293,442
Crystal +766,776 −766,776
Deuterium +5,604 −5,604
Total +3,839,822 −4,065,822
Honour points −65 0
How the total result adds up
Attacker Defender
Battle losses 0 −730,000
Loot +3,839,822 −3,839,822
Repaired defence +504,000
Total result +3,839,822 −4,065,822
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 3,067,442 766,776 5,604 3,839,822
Debris field 0 0 0

Fleets

Attacker · Ocelot

Weapons 210% · Shields 210% · Armour 210%

Type Before Lost
Large Cargo 250 0
Battlecruiser 1,000 0

Defender · anti destroyed

Weapons 140% · Shields 150% · Armour 150%

Type Before Lost
Rocket Launcher 365 −365

252 Rocket Launcher could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,250 365
Firepower 2,173,750 70,080
Absorbed by shields 59,682 17,790

Attacker

Ocelot

Type Units Lost
Large Cargo 250 0
Battlecruiser 1,000 0

Defender

anti

Type Units Lost
Rocket Launcher 11 −354
Round 2 of 2
Attacker Defender
Shots 1,250 11
Firepower 2,173,750 2,112
Absorbed by shields 2,112 550

Attacker

Ocelot

Type Units Lost
Large Cargo 250 0
Battlecruiser 1,000 0

Defender

anti destroyed

Type Units Lost
Rocket Launcher 0 −365

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