SkyImperium vs. Inversefunction
Result
The attacker won the battle.
Attacker
SkyImperium
- Total result
- +15,976
36,000 units lost
Defender
Inversefunction
- Total result
- −121,976
340,000 units lost
- Units destroyed
- 376,000
- Loot
- 51,976
- Debris field
- 18,000
Details
| Attacker | Defender | |
|---|---|---|
| Metal | −18,000 | −69,500 |
| Crystal | −18,000 | −500 |
| Deuterium | +51,976 | −51,976 |
| Total | +15,976 | −121,976 |
| Honour points | −22 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −36,000 | −340,000 |
| Loot | +51,976 | −51,976 |
| Repaired defence | +270,000 | |
| Total result | +15,976 | −121,976 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 0 | 0 | 51,976 | 51,976 |
| Debris field | 9,000 | 9,000 | 18,000 |
Fleets
Attacker · SkyImperium
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 72 | −9 |
| Cruiser | 100 | 0 |
2 fleets
SkyImperium · fleet 1
| Type | Before | After | Lost |
|---|---|---|---|
| Cruiser | 100 | 100 | 0 |
SkyImperium · fleet 2
| Type | Before | After | Lost |
|---|---|---|---|
| Small Cargo | 72 | 63 | −9 |
Defender · Inversefunction destroyed
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 140 | −140 |
| Light Laser | 2 | −2 |
| Heavy Laser | 7 | −7 |
106 Rocket Launcher, 1 Light Laser, 7 Heavy Laser could be repaired.