Rips beste Leben amk
Solo Biggest Pre Start
Result
The attacker won the battle.
Attacker
[NBA] CHUBBS
- Total result
- +591,639,597
3,062,000 units lost
Defender
[MGmbH] papa shango
- Total result
- −777,085,997
592,765,000 units lost
Total results include 4 follow-ups
- Units destroyed
- 595,827,000
- Loot
- 14,973,000
- Debris field
- 410,380,600
- Rounds
- 4
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +327,480,468 | −420,296,168 |
| Crystal | +232,444,925 | −315,508,625 |
| Deuterium | +31,714,204 | −41,281,204 |
| Total | +591,639,597 | −777,085,997 |
| Honour points | −18,131 | +687 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −3,062,000 | −592,765,000 |
| Loot | +14,973,000 | −14,973,000 |
| Repaired defence | +2,000 | |
| 4 follow-ups | +169,347,997 | −169,349,997 |
| Missing debris | +410,380,600 | |
| Total result | +591,639,597 | −777,085,997 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 4,991,000 | 4,991,000 | 4,991,000 | 14,973,000 |
| Debris field | 216,565,300 | 193,815,300 | 410,380,600 |
| Attacker | Defender | |
|---|---|---|
| Follow-up 1 | +90,318,932 | −90,320,932 |
| Follow-up 2 | +45,159,466 | −45,159,466 |
| Follow-up 3 | +22,579,733 | −22,579,733 |
| Follow-up 4 | +11,289,866 | −11,289,866 |
Fleets
Attacker · [NBA] CHUBBS
| Type | Before | Lost |
|---|---|---|
| Espionage Probe | 3 | −2 |
| Battlecruiser | 20,000 | −36 |
4 fleets
CHUBBS [NBA] · fleet 1
Weapons 210% · Shields 210% · Armour 210%
| Type | Before | After | Lost |
|---|---|---|---|
| Battlecruiser | 20,000 | 19,964 | −36 |
CHUBBS [NBA] · fleet 2
Weapons 210% · Shields 210% · Armour 210%
| Type | Before | After | Lost |
|---|---|---|---|
| Espionage Probe | 1 | 1 | 0 |
CHUBBS [NBA] · fleet 3 destroyed
Weapons 210% · Shields 210% · Armour 210%
| Type | Before | After | Lost |
|---|---|---|---|
| Espionage Probe | 1 | 0 | −1 |
CHUBBS [NBA] · fleet 4 destroyed
Weapons 210% · Shields 210% · Armour 210%
| Type | Before | After | Lost |
|---|---|---|---|
| Espionage Probe | 1 | 0 | −1 |
Defender · [MGmbH] papa shango destroyed
Weapons 200% · Shields 190% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 554 | −554 |
| Large Cargo | 38,028 | −38,028 |
| Light Fighter | 5,246 | −5,246 |
| Heavy Fighter | 830 | −830 |
| Cruiser | 1,601 | −1,601 |
| Battleship | 125 | −125 |
| Colony Ship | 15 | −15 |
| Recycler | 500 | −500 |
| Espionage Probe | 8,483 | −8,483 |
| Bomber | 98 | −98 |
| Destroyer | 40 | −40 |
| Deathstar | 1 | −1 |
| Battlecruiser | 107 | −107 |
| Rocket Launcher | 1 | −1 |
1 Rocket Launcher could be repaired.
All 4 rounds in detail
Round 1 of 4
| Attacker | Defender | |
|---|---|---|
| Shots | 52,312 | 55,674 |
| Firepower | 113,510,530 | 8,014,095 |
| Absorbed by shields | 3,967,616 | 2,237,335 |
Attacker
CHUBBS [NBA] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 19,995 | −5 |
CHUBBS [NBA] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
CHUBBS [NBA] · fleet 3
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
CHUBBS [NBA] · fleet 4
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
Defender
papa shango [MGmbH]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 214 | −340 |
| Large Cargo | 20,431 | −17,597 |
| Light Fighter | 2,088 | −3,158 |
| Heavy Fighter | 379 | −451 |
| Cruiser | 1,329 | −272 |
| Battleship | 121 | −4 |
| Colony Ship | 14 | −1 |
| Recycler | 294 | −206 |
| Espionage Probe | 3,332 | −5,151 |
| Bomber | 98 | 0 |
| Destroyer | 40 | 0 |
| Deathstar | 1 | 0 |
| Battlecruiser | 104 | −3 |
| Rocket Launcher | 1 | 0 |
Round 2 of 4
| Attacker | Defender | |
|---|---|---|
| Shots | 53,538 | 28,506 |
| Firepower | 116,170,950 | 8,004,042 |
| Absorbed by shields | 2,766,940 | 1,869,833 |
Attacker
CHUBBS [NBA] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 19,987 | −13 |
CHUBBS [NBA] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
CHUBBS [NBA] · fleet 3 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
CHUBBS [NBA] · fleet 4 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
Defender
papa shango [MGmbH]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 36 | −518 |
| Large Cargo | 4,844 | −33,184 |
| Light Fighter | 338 | −4,908 |
| Heavy Fighter | 88 | −742 |
| Cruiser | 589 | −1,012 |
| Battleship | 82 | −43 |
| Colony Ship | 8 | −7 |
| Recycler | 78 | −422 |
| Espionage Probe | 477 | −8,006 |
| Bomber | 90 | −8 |
| Destroyer | 38 | −2 |
| Deathstar | 1 | 0 |
| Battlecruiser | 90 | −17 |
| Rocket Launcher | 0 | −1 |
Round 3 of 4
| Attacker | Defender | |
|---|---|---|
| Shots | 53,059 | 6,802 |
| Firepower | 115,135,860 | 10,978,734 |
| Absorbed by shields | 1,272,060 | 828,362 |
Attacker
CHUBBS [NBA] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 19,972 | −28 |
CHUBBS [NBA] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
CHUBBS [NBA] · fleet 3 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
CHUBBS [NBA] · fleet 4 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
Defender
papa shango [MGmbH]
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −554 |
| Large Cargo | 5 | −38,023 |
| Light Fighter | 0 | −5,246 |
| Heavy Fighter | 0 | −830 |
| Cruiser | 7 | −1,594 |
| Battleship | 5 | −120 |
| Colony Ship | 0 | −15 |
| Recycler | 1 | −499 |
| Espionage Probe | 0 | −8,483 |
| Bomber | 9 | −89 |
| Destroyer | 9 | −31 |
| Deathstar | 1 | 0 |
| Battlecruiser | 6 | −101 |
| Rocket Launcher | 0 | −1 |
Round 4 of 4
| Attacker | Defender | |
|---|---|---|
| Shots | 28,378 | 62 |
| Firepower | 61,578,090 | 4,989,078 |
| Absorbed by shields | 69,238 | 253,686 |
Attacker
CHUBBS [NBA] · fleet 1
| Type | Units | Lost |
|---|---|---|
| Battlecruiser | 19,964 | −36 |
CHUBBS [NBA] · fleet 2
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 1 | 0 |
CHUBBS [NBA] · fleet 3 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
CHUBBS [NBA] · fleet 4 destroyed
| Type | Units | Lost |
|---|---|---|
| Espionage Probe | 0 | −1 |
Defender
papa shango [MGmbH] destroyed
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 0 | −554 |
| Large Cargo | 0 | −38,028 |
| Light Fighter | 0 | −5,246 |
| Heavy Fighter | 0 | −830 |
| Cruiser | 0 | −1,601 |
| Battleship | 0 | −125 |
| Colony Ship | 0 | −15 |
| Recycler | 0 | −500 |
| Espionage Probe | 0 | −8,483 |
| Bomber | 0 | −98 |
| Destroyer | 0 | −40 |
| Deathstar | 0 | −1 |
| Battlecruiser | 0 | −107 |
| Rocket Launcher | 0 | −1 |
Main comment
kam raus, gestartet, akti kam., scan. flotte gelandet. #alteschule
noch nie in der jungen ogame karriere 20.000 sxer geflogen
20.000 rips vom AmaZinq-Acc kann jeder lappen navigiern aber dieser nervenkitzel mit den sxer.
ich glaube ich bin süchtig.
Wenn ihr ein besseres Ogame erleben wollt:
https://www.eveonline.com/signup/?invc=9e4a34bd-7872-4a79-8c20-1376b4bee3f9
Haben eine Ally aus Ogamern gegründet (momentan 25 Leute aus verschiedenen Universen, darunter einige #1 Spieler und mehrere Top15 Spieler, die keine Lust mehr auf willkürliche Sperranweisungen in Ogame haben und nach dem Zufallsprinzip agiert wird, in welchem Sachverhalt wann wie entschieden wird. Gleiche Thematik, unterschiedliche Regelauslegungen? Gibt es in Eve Online nicht. Da wird man nicht der Zeit beraubt, die man in einen Account investiert hat, nur weil ein Internetrambo der Gameforge meint, er müsste mal ne random Sperre ohne Beweise verteilen weil er nix besseres zutun hat.