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OGMem

Dann halt so....

OGame.de Aquarius 1 comment

Result

The attacker won the battle.

Attacker

[Paranoia] Flow the Paranoid

Total result
+316,514,110

11,647,000 units lost

Defender

[PoKe] Kadabra

Total result
−569,034,110

460,778,000 units lost

Total results include 5 follow-ups · 2 harvest reports

Units destroyed
472,425,000
Loot
7,397,250
Debris field
219,905,000
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +232,484,846 −377,427,346
Crystal +85,947,347 −160,909,847
Deuterium −1,918,083 −30,696,917
Total +316,514,110 −569,034,110
Honour points −42,042 +2,288
How the total result adds up
Attacker Defender
Battle losses −11,647,000 −460,778,000
Loot +7,397,250 −7,397,250
5 follow-ups +100,858,860 −100,858,860
2 harvest reports +219,905,000
Total result +316,514,110 −569,034,110
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 3,663,852 3,663,853 69,545 7,397,250
Debris field 144,942,500 74,962,500 219,905,000
Harvested 144,942,500 74,962,500 219,905,000
Follow-ups
Attacker Defender
Follow-up 1 +52,056,186 −52,056,186
Follow-up 2 +26,028,092 −26,028,092
Follow-up 3 +13,014,046 −13,014,046
Follow-up 4 +6,507,024 −6,507,024
Follow-up 5 +3,253,512 −3,253,512
Harvest reports
Metal Crystal Deuterium Total
Harvest report 1 55,550,000 55,550,000 111,100,000
Harvest report 2 89,392,500 19,412,500 108,805,000

Fleets

Attacker · [Paranoia] Flow the Paranoid

Type Before Lost
Espionage Probe 2 −2
Battlecruiser 10,000 −137
3 fleets

Flow the Paranoid [Paranoia] · fleet 1

Weapons 150% · Shields 140% · Armour 150%

Type Before After Lost
Battlecruiser 10,000 9,863 −137

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Weapons 150% · Shields 140% · Armour 150%

Type Before After Lost
Espionage Probe 1 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Weapons 150% · Shields 140% · Armour 150%

Type Before After Lost
Espionage Probe 1 0 −1

Defender · [PoKe] Kadabra destroyed

Weapons 130% · Shields 120% · Armour 150%

Type Before Lost
Small Cargo 336 −336
Large Cargo 5,300 −5,300
Light Fighter 11,070 −11,070
Heavy Fighter 78 −78
Cruiser 7,216 −7,216
Battleship 119 −119
Colony Ship 1 −1
Recycler 5,564 −5,564
Espionage Probe 3 −3
Bomber 9 −9
Destroyer 38 −38
Deathstar 1 −1
Battlecruiser 219 −219

All 6 rounds in detail

Round 1 of 6
Attacker Defender
Shots 14,622 29,998
Firepower 25,585,000 12,647,451
Absorbed by shields 5,814,904 672,231

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,987 −13

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe]

Type Units Lost
Small Cargo 204 −132
Large Cargo 3,911 −1,389
Light Fighter 6,778 −4,292
Heavy Fighter 52 −26
Cruiser 6,863 −353
Battleship 119 0
Colony Ship 1 0
Recycler 4,435 −1,129
Espionage Probe 2 −1
Bomber 9 0
Destroyer 38 0
Deathstar 1 0
Battlecruiser 219 0
Round 2 of 6
Attacker Defender
Shots 15,386 22,671
Firepower 26,925,500 9,523,746
Absorbed by shields 5,331,139 759,124

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,974 −26

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe]

Type Units Lost
Small Cargo 112 −224
Large Cargo 2,501 −2,799
Light Fighter 3,417 −7,653
Heavy Fighter 36 −42
Cruiser 5,693 −1,523
Battleship 118 −1
Colony Ship 1 0
Recycler 2,998 −2,566
Espionage Probe 2 −1
Bomber 8 −1
Destroyer 38 0
Deathstar 1 0
Battlecruiser 219 0
Round 3 of 6
Attacker Defender
Shots 16,640 15,172
Firepower 29,120,000 8,440,645
Absorbed by shields 4,542,711 805,029

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,935 −65

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe]

Type Units Lost
Small Cargo 44 −292
Large Cargo 1,050 −4,250
Light Fighter 1,119 −9,951
Heavy Fighter 13 −65
Cruiser 3,609 −3,607
Battleship 105 −14
Colony Ship 0 −1
Recycler 1,407 −4,157
Espionage Probe 1 −2
Bomber 8 −1
Destroyer 38 0
Deathstar 1 0
Battlecruiser 213 −6
Round 4 of 6
Attacker Defender
Shots 18,430 7,659
Firepower 32,252,500 7,212,581
Absorbed by shields 3,206,990 736,452

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,902 −98

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe]

Type Units Lost
Small Cargo 4 −332
Large Cargo 144 −5,156
Light Fighter 99 −10,971
Heavy Fighter 3 −75
Cruiser 905 −6,311
Battleship 58 −61
Colony Ship 0 −1
Recycler 239 −5,325
Espionage Probe 0 −3
Bomber 6 −3
Destroyer 32 −6
Deathstar 1 0
Battlecruiser 156 −63
Round 5 of 6
Attacker Defender
Shots 19,929 1,701
Firepower 34,875,750 13,029,501
Absorbed by shields 1,074,998 336,775

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,868 −132

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe]

Type Units Lost
Small Cargo 0 −336
Large Cargo 0 −5,300
Light Fighter 0 −11,070
Heavy Fighter 0 −78
Cruiser 0 −7,216
Battleship 0 −119
Colony Ship 0 −1
Recycler 0 −5,564
Espionage Probe 0 −3
Bomber 0 −9
Destroyer 0 −38
Deathstar 1 0
Battlecruiser 1 −218
Round 6 of 6
Attacker Defender
Shots 9,868 6
Firepower 17,269,000 2,301,604
Absorbed by shields 5,766 175,231

Attacker

Flow the Paranoid [Paranoia] · fleet 1

Type Units Lost
Battlecruiser 9,863 −137

Flow the Paranoid [Paranoia] · fleet 2 destroyed

Type Units Lost
Espionage Probe 0 −1

Flow the Paranoid [Paranoia] · fleet 3 destroyed

Type Units Lost
Espionage Probe 0 −1

Defender

Kadabra [PoKe] destroyed

Type Units Lost
Small Cargo 0 −336
Large Cargo 0 −5,300
Light Fighter 0 −11,070
Heavy Fighter 0 −78
Cruiser 0 −7,216
Battleship 0 −119
Colony Ship 0 −1
Recycler 0 −5,564
Espionage Probe 0 −3
Bomber 0 −9
Destroyer 0 −38
Deathstar 0 −1
Battlecruiser 0 −219

Main comment

... hatte schon eine RK bei ihm ins sys gesetzt, da er gerne mal idlet.er war wieder ca 1 stunde am idlen, dann akti als meine kolo gesetzt wurde, sxer trotzdem hin da, musste mich ja nicht zwangsläufig gesehen haben, dann kam ne 15 kurz bevor meine sxer dort waren, alles gestartet => on. er hatte meine kolo direkt nach ankunft gesehen 😞

doof gelaufen, aber nicht so wild, ärgerlich war nur, dass ich ihn einfach so hätte umfliegen können, da er ja wieder über 1h geidlet hat.

naja heute mit 17 stehen sehen, akti an einem anderen plani / mond, einfach los und die 15 kam 14 minuten nach meinem flottenstart :p kurz vor einschlag hp akti, also schnell doch verzögert, auch wenn niemand drumherum akti hatte ^^
aber ging inklusive 2er um 3 oder 4 minuten verspäteten nachwellen durch 🙂

verlierer hat ca 30 minuten nach einschlag fair gegratzt (also wieder ca. 1 stunde geidlet xD) und ließ das TF liegen 🙂

Comments

Nice Gratz! Lol Damm halt so

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