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OGMem

von seiner Deff wegtreiben...

OGame.de Yildun

Result

The battle ended in a draw.

Attacker

[Final] Brawler

Total result
+356,012,800

48,198,000 units lost

Defender

[SOC] MajorPain

Total result
−582,782,000

582,782,000 units lost

Total results include 1 harvest report

Units destroyed
630,980,000
Loot
0
Debris field
404,210,800
Rounds
6
Details
Total result by resource
Attacker Defender
Metal +236,123,500 −351,565,000
Crystal +123,213,300 −181,005,000
Deuterium −3,324,000 −50,212,000
Total +356,012,800 −582,782,000
Honour points −77,359 +8,217
How the total result adds up
Attacker Defender
Battle losses −48,198,000 −582,782,000
1 harvest report +404,210,800
Total result +356,012,800 −582,782,000
Loot and debris field
Metal Crystal Total
Loot 0 0 0
Debris field 269,363,500 134,847,300 404,210,800
Harvested 269,363,500 134,847,300 404,210,800
Harvest reports
Metal Crystal Total
Harvest report 1 269,363,500 134,847,300 404,210,800

Fleets

Attacker · [Final] Brawler

Weapons 200% · Shields 200% · Armour 200%

Type Before After
Cruiser 500,000 498,338

Defender · [SOC] MajorPain

Weapons 160% · Shields 140% · Armour 160%

Type Before After
Small Cargo 161 0
Light Fighter 65 0
Heavy Fighter 53 0
Cruiser 10,000 0
Battleship 2,000 0
Recycler 1 0
Bomber 12 0
Destroyer 2 0
Deathstar 5 5
Battlecruiser 2,000 0

Main comment

gestern schon mal versucht mit Rips anzufliegen...dadurch war seine Idee anscheinend dann save ich halt übern Mond... meine Idee war damit schon mal gelungen
nicht immer auf die harte Deff starten zu müssen...und siehe da die Main kam sogar noch vor der Planifleet zurück....15min sinnloses warten auf die Rückkehr der Speed um dann zu starten
sicherheitshalber um jede Sekunde zu sparen erstmal nur mit Kreuzern los war eh kaum ress dort... sxer hinten dran

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