CrossingArea vs. cali
Result
The attacker won the battle.
Attacker
CrossingArea
- Total result
- +2,143,273
0 units lost
Defender
cali
- Total result
- −106,226,273
119,295,000 units lost
- Units destroyed
- 119,295,000
- Loot
- 2,143,273
- Debris field
- 66,505,600
- Rounds
- 2
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +948,254 | −79,203,254 |
| Crystal | +317,398 | −25,626,398 |
| Deuterium | +877,621 | −1,396,621 |
| Total | +2,143,273 | −106,226,273 |
| Honour points | +16,061 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | 0 | −119,295,000 |
| Loot | +2,143,273 | −2,143,273 |
| Repaired defence | +15,212,000 | |
| Total result | +2,143,273 | −106,226,273 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (100%) | 948,254 | 317,398 | 877,621 | 2,143,273 |
| Debris field | 48,789,300 | 17,716,300 | 66,505,600 |
Fleets
Attacker · CrossingArea
| Type | Before | Lost |
|---|---|---|
| Cruiser | 10,000 | 0 |
Defender · cali destroyed
| Type | Before | Lost |
|---|---|---|
| Light Fighter | 23,233 | −23,233 |
| Solar Satellite | 1,038 | −1,038 |
| Rocket Launcher | 11,884 | −11,884 |
7,606 Rocket Launcher could be repaired.
All 2 rounds in detail
Round 1 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 69,390 | 36,155 |
| Firepower | 80,492,400 | 6,340,224 |
| Absorbed by shields | 1,416,004 | 1,207,971 |
Attacker
CrossingArea
| Type | Units | Lost |
|---|---|---|
| Cruiser | 10,000 | 0 |
Defender
cali
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 3,752 | −19,481 |
| Solar Satellite | 161 | −877 |
| Rocket Launcher | 1,729 | −10,155 |
Round 2 of 2
| Attacker | Defender | |
|---|---|---|
| Shots | 67,405 | 5,642 |
| Firepower | 78,189,800 | 978,243 |
| Absorbed by shields | 614,641 | 216,783 |
Attacker
CrossingArea
| Type | Units | Lost |
|---|---|---|
| Cruiser | 10,000 | 0 |
Defender
cali destroyed
| Type | Units | Lost |
|---|---|---|
| Light Fighter | 0 | −23,233 |
| Solar Satellite | 0 | −1,038 |
| Rocket Launcher | 0 | −11,884 |