Imperator vs. Zio
Result
The attacker won the battle.
Attacker
Imperator
- Total result
- +423,619,039
4,000 units lost
Defender
Zio
- Total result
- −423,931,039
1,234,000 units lost
- Units destroyed
- 1,238,000
- Loot
- 423,623,039
- Debris field
- 1,200
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +269,171,054 | −269,481,054 |
| Crystal | +70,800,720 | −70,802,720 |
| Deuterium | +83,647,265 | −83,647,265 |
| Total | +423,619,039 | −423,931,039 |
| Honour points | −87 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −1,234,000 |
| Loot | +423,623,039 | −423,623,039 |
| Repaired defence | +926,000 | |
| Total result | +423,619,039 | −423,931,039 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 269,173,054 | 70,802,720 | 83,647,265 | 423,623,039 |
| Debris field | 600 | 600 | 1,200 |
Fleets
Attacker · Imperator
Weapons 180% · Shields 170% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 100,000 | −1 |
| Battlecruiser | 5,000 | 0 |
Defender · Zio destroyed
Weapons 180% · Shields 180% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 617 | −617 |
463 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 105,000 | 617 |
| Firepower | 11,195,000 | 138,208 |
| Absorbed by shields | 23,527 | 34,552 |
Attacker
Imperator
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 99,999 | −1 |
| Battlecruiser | 5,000 | 0 |
Defender
Zio destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −617 |