Imperator vs. Zio
Result
The attacker won the battle.
Attacker
Imperator
- Total result
- +211,807,519
4,000 units lost
Defender
Zio
- Total result
- −211,977,519
926,000 units lost
- Units destroyed
- 930,000
- Loot
- 211,811,519
- Debris field
- 1,200
- Rounds
- 1
Details
| Attacker | Defender | |
|---|---|---|
| Metal | +134,584,527 | −134,752,527 |
| Crystal | +35,399,360 | −35,401,360 |
| Deuterium | +41,823,632 | −41,823,632 |
| Total | +211,807,519 | −211,977,519 |
| Honour points | −49 | 0 |
| Attacker | Defender | |
|---|---|---|
| Battle losses | −4,000 | −926,000 |
| Loot | +211,811,519 | −211,811,519 |
| Repaired defence | +760,000 | |
| Total result | +211,807,519 | −211,977,519 |
| Metal | Crystal | Deuterium | Total | |
|---|---|---|---|---|
| Loot (50%) | 134,586,527 | 35,401,360 | 41,823,632 | 211,811,519 |
| Debris field | 600 | 600 | 1,200 |
Fleets
Attacker · Imperator
Weapons 180% · Shields 170% · Armour 190%
| Type | Before | Lost |
|---|---|---|
| Small Cargo | 50,000 | −1 |
| Battlecruiser | 2,000 | 0 |
Defender · Zio destroyed
Weapons 180% · Shields 180% · Armour 180%
| Type | Before | Lost |
|---|---|---|
| Rocket Launcher | 463 | −463 |
380 Rocket Launcher could be repaired.
The round in detail
Round 1 of 1
| Attacker | Defender | |
|---|---|---|
| Shots | 52,000 | 463 |
| Firepower | 4,618,000 | 103,712 |
| Absorbed by shields | 16,360 | 25,928 |
Attacker
Imperator
| Type | Units | Lost |
|---|---|---|
| Small Cargo | 49,999 | −1 |
| Battlecruiser | 2,000 | 0 |
Defender
Zio destroyed
| Type | Units | Lost |
|---|---|---|
| Rocket Launcher | 0 | −463 |