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OGMem

Vio vs. spielunkenheld

OGame.de Deimos

Result

The attacker won the battle.

Attacker

Vio

Total result
+5,824,276

0 units lost

Defender

spielunkenheld

Total result
−5,906,276

412,000 units lost

Units destroyed
412,000
Loot
5,824,276
Debris field
0
Rounds
2
Details
Total result by resource
Attacker Defender
Metal +478 −82,478
Crystal +96 −96
Deuterium +5,823,702 −5,823,702
Total +5,824,276 −5,906,276
Honour points −26 0
How the total result adds up
Attacker Defender
Battle losses 0 −412,000
Loot +5,824,276 −5,824,276
Repaired defence +330,000
Total result +5,824,276 −5,906,276
Loot and debris field
Metal Crystal Deuterium Total
Loot (50%) 478 96 5,823,702 5,824,276
Debris field 0 0 0

Fleets

Attacker · Vio

Type Before Lost
Large Cargo 912 0
Battlecruiser 250 0

Defender · spielunkenheld destroyed

Type Before Lost
Rocket Launcher 196 −196
Small Shield Dome 1 −1

155 Rocket Launcher, 1 Small Shield Dome could be repaired.

All 2 rounds in detail

Round 1 of 2
Attacker Defender
Shots 1,162 197
Firepower 484,356 39,202
Absorbed by shields 17,998 15,012

Attacker

Vio

Type Units Lost
Large Cargo 912 0
Battlecruiser 250 0

Defender

spielunkenheld

Type Units Lost
Rocket Launcher 55 −141
Small Shield Dome 0 −1
Round 2 of 2
Attacker Defender
Shots 1,162 55
Firepower 484,356 11,000
Absorbed by shields 5,916 2,860

Attacker

Vio

Type Units Lost
Large Cargo 912 0
Battlecruiser 250 0

Defender

spielunkenheld destroyed

Type Units Lost
Rocket Launcher 0 −196
Small Shield Dome 0 −1

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